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Emulator Issues #13533

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Gakuen Toshi Vara Noir Roses (Japan) memory leak?

Added by RoundaboutSnake 6 months ago. Updated 4 months ago.

Status:
New
Priority:
Normal
Assignee:
-
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

Game Name?

Gakuen Toshi Vara Noir Roses

Game ID? (right click the game in the game list, Properties, Info tab)

GVWJDQ

MD5 Hash? (right click the game in the game list, Properties, Verify tab, Verify Integrity button)

[Put MD5 Hash here]
Button doesn't light up.

What's the problem? Describe what went wrong.

Text seems to be leaking from one section of the game to another. This is showing up in odd places.

What steps will reproduce the problem?

Using a vanilla iso, no patches or mods, load and start a new game. Press start to skip movies and to fast forward dialogue. The dialogue choices do not matter. Fight a girl, beat her (you can't lose). Continue to fast forward and choose the first dialogue option. Eventually, you'll get to a screen with 3 boxes. We'll call this "The Exam Screen". 1 box is the title, 1 box underneath with 2 choices and a box in the top right corner that will have a 9 and JP for month and the JP for week and number 1. Make a save state in case of crash. WHEW! Took a while, but we are there now. Next, click the second choice. You are presented with a bunch of location names in Japanese. Choose one and you will talk to someone there. The first things that come out of their mouth is nonsensical / random / jargon. This could happen for up to 3 subsequent dialogue boxes (this seems consistent) where the text being pulled from parts of the The Exam Screen. Usually, the first dialogue will have the person talking to you spew out a location name or two. If your character responds, I believe is probably pulling from the top right box from The Exam Screen. The real dialogue will never show up. I don't have an example of the real dialogue b/c I don't have real hardware to show it. It just needs to be trusted. The words on the emulator that the people are saying is jargon. On one of those the guy is supposed to use an interjection but instead says "Laboratory" for no reason.

Is the issue present in the latest development version? For future reference, please also write down the version number of the latest development version.

5.0-21264

Is the issue present in the latest stable version?

N/A

If the issue isn't present in the latest stable version, which is the first broken version? (You can find the first broken version by bisecting. Windows users can use the tool https://forums.dolphin-emu.org/Thread-green-notice-development-thread-unofficial-dolphin-bisection-tool-for-finding-broken-builds and anyone who is building Dolphin on their own can use git bisect.)

N/A

If your issue is a graphical issue, please attach screenshots and record a three frame fifolog of the issue if possible. Screenshots showing what it is supposed to look like from either console or older builds of Dolphin will help too. For more information on how to use the fifoplayer, please check here: https://wiki.dolphin-emu.org/index.php?title=FifoPlayer

[Attach any fifologs if possible, write a description of fifologs and screenshots here to assist people unfamiliar with the game.]

What are your PC specifications? (CPU, GPU, Operating System, more)

Intel 13700K
AMD 6950 XT
32 GB RAM
Windows 10 Pro

Is there anything else that can help developers narrow down the issue? (e.g. logs, screenshots,
configuration files, savefiles, savestates)

Save state
https://www.sendspace.com/file/uib893 for Dolphin 21264

Provided screenshots are examples: The Exam Screen. First example of choices I made and the guy's nonsense upon clicking on it. Second example of choice I made and blue haired girls' response of nonsense. This usually continues for 2 more dialogue screens after this.


Files

GVWJDQ_2024-05-01_00-45-22.jpg (447 KB) GVWJDQ_2024-05-01_00-45-22.jpg RoundaboutSnake, 05/01/2024 04:46 AM
GVWJDQ_2024-05-01_00-46-16.jpg (411 KB) GVWJDQ_2024-05-01_00-46-16.jpg RoundaboutSnake, 05/01/2024 04:46 AM
GVWJDQ_2024-04-30_22-18-22.jpg (332 KB) GVWJDQ_2024-04-30_22-18-22.jpg RoundaboutSnake, 05/01/2024 04:47 AM
GVWJDQ_2024-05-01_00-48-24.jpg (413 KB) GVWJDQ_2024-05-01_00-48-24.jpg RoundaboutSnake, 05/01/2024 04:51 AM
GVWJDQ_2024-04-30_22-26-55.jpg (340 KB) GVWJDQ_2024-04-30_22-26-55.jpg RoundaboutSnake, 05/01/2024 04:51 AM
6634057c.jpg (55.3 KB) 6634057c.jpg RoundaboutSnake, 05/03/2024 01:29 AM
Actions #1

Updated by Billiard26 6 months ago

[Put MD5 Hash here]
Button doesn't light up.

What do you mean? Show a screenshot of the Patches, AR Codes, Gecko Codes, Info, and Verify tabs.

Actions #2

Updated by JosJuice 6 months ago

RoundaboutSnake: Try setting the Texture Cache Accuracy to Safe.

Billiard: They were probably trying to verify while the game was running.

Actions #3

Updated by RoundaboutSnake 6 months ago

I had the game running.

Actions #4

Updated by JosJuice 6 months ago

Does setting the Texture Cache Accuracy to Safe help?

Actions #5

Updated by RoundaboutSnake 6 months ago

No

Actions #6

Updated by RoundaboutSnake 4 months ago

NOT A SOLUTION BUT...

Sometimes, if I save a state and load it up back up, the graphics will get fixed on that screen.

Actions #7

Updated by ZephyrSurfer 4 months ago

Hi there, the issue is that the game requires Texture Cache Accuracy to Safe.

The safe texture cache may require the setting before the game starts, it is not sufficient to change the setting when you observe the issue and the issue can be baked into savestates.

You can test this by stopping dolphin and enabling the safe texture cache, getting to the point of the text issue without the use of any savestates, try getting there from scratch.

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