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Emulator Issues #13603 » dolphin.log

Log launching SoulCalibur 2 - ivanosky, 08/29/2024 11:08 PM

 
07:38:073 DolphinQt\Translation.cpp:155 W[COMMON]: Error reading MO file 'D:\Programs\Gaming\Emulators\Dolphin/Languages/en_US.mo'
07:38:091 Core\IOS\IOSC.cpp:632 W[IOS]: keys.bin could not be found. Default values will be used.
07:39:349 InputCommon\ControllerInterface\ControllerInterface.cpp:273 N[CI]: Added device: DInput/0/Keyboard Mouse
07:39:367 InputCommon\ControllerInterface\ControllerInterface.cpp:273 N[CI]: Added device: DInput/0/Bluetooth LE XINPUT compatible input device
07:39:367 InputCommon\ControllerInterface\ControllerInterface.cpp:273 N[CI]: Added device: XInput/0/Gamepad
07:39:367 InputCommon\ControllerInterface\ControllerInterface.cpp:273 N[CI]: Added device: WGInput/0/HID-compliant game controller
07:39:368 InputCommon\ControllerInterface\ControllerInterface.cpp:273 N[CI]: Added device: SDL/0/Xbox Series X Controller
07:39:376 Core\HW\WiimoteReal\WiimoteReal.cpp:890 N[Wiimote]: WiimoteReal::Initialize
07:39:377 Core\HW\WiimoteReal\WiimoteReal.cpp:687 N[Wiimote]: Wiimote scanning thread has started.
07:57:594 Core\ConfigManager.cpp:186 N[CORE]: Active title: SoulCalibur II (GRSEAF)
07:57:626 Core\Core.cpp:972 N[COMMON]: Want determinism <- false
07:57:960 InputCommon\ControllerInterface\ControllerInterface.cpp:314 N[CI]: Removed device: DInput/0/Bluetooth LE XINPUT compatible input device
07:57:979 InputCommon\ControllerInterface\ControllerInterface.cpp:273 N[CI]: Added device: DInput/0/Bluetooth LE XINPUT compatible input device
07:59:737 VideoBackends\D3DCommon\Shader.cpp:280 W[Video]: ps_5_0 compilation succeeded with warnings:
D:\Programs\Gaming\Emulators\Dolphin\Shader@0x0000026A262BF100(71,19-42): warning X3571: pow(f, e) will not work for negative f, use abs(f) or conditionally handle negative values if you expect them
D:\Programs\Gaming\Emulators\Dolphin\Shader@0x0000026A262BF100(69,20-52): warning X3570: gradient instruction used in a loop with varying iteration, attempting to unroll the loop
D:\Programs\Gaming\Emulators\Dolphin\Shader@0x0000026A262BF100(69,20-52): warning X3570: gradient instruction used in a loop with varying iteration, attempting to unroll the loop
D:\Programs\Gaming\Emulators\Dolphin\Shader@0x0000026A262BF100(69,20-52): warning X3570: gradient instruction used in a loop with varying iteration, attempting to unroll the loop
D:\Programs\Gaming\Emulators\Dolphin\Shader@0x0000026A262BF100(69,20-52): warning X3570: gradient instruction used in a loop with varying iteration, attempting to unroll the loop
D:\Programs\Gaming\Emulators\Dolphin\Shader@0x0000026A262BF100(69,20-52): warning X3570: gradient instruction used in a loop with varying iteration, attempting to unroll the loop
D:\Programs\Gaming\Emulators\Dolphin\Shader@0x0000026A262BF100(69,20-52): warning X3570: gradient instruction used in a loop with varying iteration, attempting to unroll the loop
D:\Programs\Gaming\Emulators\Dolphin\Shader@0x0000026A262BF100(69,20-52): warning X3570: gradient instruction used in a loop with varying iteration, attempting to unroll the loop
D:\Programs\Gaming\Emulators\Dolphin\Shader@0x0000026A262BF100(69,20-52): warning X3570: gradient instruction used in a loop with varying iteration, attempting to unroll the loop
D:\Programs\Gaming\Emulators\Dolphin\Shader@0x0000026A262BF100(69,20-52): warning X3570: gradient instruction used in a loop with varying iteration, attempting to unroll the loop
D:\Programs\Gaming\Emulators\Dolphin\Shader@0x0000026A262BF100(69,20-52): warning X3570: gradient instruction used in a loop with varying iteration, attempting to unroll the loop
D:\Programs\Gaming\Emulators\Dolphin\Shader@0x0000026A262BF100(69,20-52): warning X3570: gradient instruction used in a loop with varying iteration, attempting to unroll the loop
D:\Programs\Gaming\Emulators\Dolphin\Shader@0x0000026A262BF100(69,20-52): warning X3570: gradient instruction used in a loop with varying iteration, attempting to unroll the loop
D:\Programs\Gaming\Emulators\Dolphin\Shader@0x0000026A262BF100(69,20-52): warning X3570: gradient instruction used in a loop with varying iteration, attempting to unroll the loop
D:\Programs\Gaming\Emulators\Dolphin\Shader@0x0000026A262BF100(69,20-52): warning X3570: gradient instruction used in a loop with varying iteration, attempting to unroll the loop
D:\Programs\Gaming\Emulators\Dolphin\Shader@0x0000026A262BF100(69,20-52): warning X3570: gradient instruction used in a loop with varying iteration, attempting to unroll the loop
D:\Programs\Gaming\Emulators\Dolphin\Shader@0x0000026A262BF100(69,20-52): warning X3570: gradient instruction used in a loop with varying iteration, attempting to unroll the loop
D:\Programs\Gaming\Emulators\Dolphin\Shader@0x0000026A262BF100(491,24-58): warning X3571: pow(f, e) will not work for negative f, use abs(f) or conditionally handle negative values if you expect them
D:\Programs\Gaming\Emulators\Dolphin\Shader@0x0000026A262BF100(433,47-82): warning X3571: pow(f, e) will not work for negative f, use abs(f) or conditionally handle negative values if you expect them
D:\Programs\Gaming\Emulators\Dolphin\Shader@0x0000026A262BF100(435,9-16): warning X3550: array reference cannot be used as an l-value; not natively addressable, forcing loop to unroll
D:\Programs\Gaming\Emulators\Dolphin\Shader@0x0000026A262BF100(556,32-89): warning X3571: pow(f, e) will not work for negative f, use abs(f) or conditionally handle negative values if you expect them
D:\Programs\Gaming\Emulators\Dolphin\Shader@0x0000026A262BF100(565,28-71): warning X3571: pow(f, e) will not work for negative f, use abs(f) or conditionally handle negative values if you expect them

07:59:806 Core\Boot\Boot.cpp:620 N[BOOT]: Booting GC IPL: D:/Programs/Gaming/Emulators/Dolphin/User/GC//USA/IPL.bin
07:59:917 Core\Boot\Boot.cpp:635 N[BOOT]: Inserting disc: D:/Games/Emulators/GC isos/Soulcalibur II.rvz
07:59:930 Core\HW\MMIO.cpp:186 E[MI]: Trying to write 32 bits to an invalid MMIO (addr=0c003030, val=0245248a)
08:00:067 Core\HW\DSPHLE\UCodes\Zelda.cpp:432 N[DSPHLE]: Received a NOP command: 0
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