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Emulator Issues #8711 » patch.txt

LAGonauta, 09/11/2015 02:09 PM

 
commit ce99f41240e00d85f2b89da7885a016631af617a
Author: LAGonauta <lagonauta@gmail.com>
Date: Fri Sep 11 10:46:32 2015 -0300

Added X-Fi check and now Surround FLOAT is converted to SHORT

diff --git a/Source/Core/AudioCommon/OpenALStream.cpp b/Source/Core/AudioCommon/OpenALStream.cpp
index 66c7caf..add041b 100644
--- a/Source/Core/AudioCommon/OpenALStream.cpp
+++ b/Source/Core/AudioCommon/OpenALStream.cpp
@@ -146,18 +146,39 @@ void OpenALStream::SoundLoop()
memset(uiBuffers, 0, numBuffers * sizeof(ALuint));
uiSource = 0;
+ // Checks if a X-Fi is being used. If it is, disable FLOAT32 support.
+ if (strstr(alGetString(AL_RENDERER), "X-Fi") != NULL)
+ {
+ float32_capable = false;
+ }
+
// Generate some AL Buffers for streaming
alGenBuffers(numBuffers, (ALuint *)uiBuffers);
// Generate a Source to playback the Buffers
alGenSources(1, &uiSource);
// Short Silence
- memset(sampleBuffer, 0, OAL_MAX_SAMPLES * numBuffers * FRAME_SURROUND_FLOAT);
+ if (float32_capable)
+ {
+ memset(sampleBuffer, 0, OAL_MAX_SAMPLES * numBuffers * FRAME_SURROUND_FLOAT);
+ }
+ else
+ {
+ memset(sampleBuffer, 0, OAL_MAX_SAMPLES * numBuffers * FRAME_SURROUND_SHORT);
+ }
memset(realtimeBuffer, 0, OAL_MAX_SAMPLES * FRAME_STEREO_SHORT);
+
for (int i = 0; i < numBuffers; i++)
{
if (surround_capable)
- alBufferData(uiBuffers[i], AL_FORMAT_51CHN32, sampleBuffer, 4 * FRAME_SURROUND_FLOAT, ulFrequency);
+ if (float32_capable)
+ {
+ alBufferData(uiBuffers[i], AL_FORMAT_51CHN32, sampleBuffer, 4 * FRAME_SURROUND_FLOAT, ulFrequency);
+ }
+ else
+ {
+ alBufferData(uiBuffers[i], AL_FORMAT_51CHN16, sampleBuffer, 4 * FRAME_SURROUND_SHORT, ulFrequency);
+ }
else
alBufferData(uiBuffers[i], AL_FORMAT_STEREO16, realtimeBuffer, 4 * FRAME_STEREO_SHORT, ulFrequency);
}
@@ -252,15 +273,29 @@ void OpenALStream::SoundLoop()
{
float dpl2[OAL_MAX_SAMPLES * OAL_MAX_BUFFERS * SURROUND_CHANNELS];
DPL2Decode(sampleBuffer, nSamples, dpl2);
+
// zero-out the subwoofer channel - DPL2Decode generates a pretty
// good 5.0 but not a good 5.1 output. Sadly there is not a 5.0
// AL_FORMAT_50CHN32 to make this super-explicit.
// DPL2Decode output: LEFTFRONT, RIGHTFRONT, CENTREFRONT, (sub), LEFTREAR, RIGHTREAR
for (u32 i = 0; i < nSamples; ++i)
{
- dpl2[i*SURROUND_CHANNELS + 3 /*sub/lfe*/] = 0.0f;
+ dpl2[i*SURROUND_CHANNELS + 3 /*sub/lfe*/] = 0.0f;
+ }
+
+ if (float32_capable)
+ {
+ alBufferData(uiBufferTemp[iBuffersFilled], AL_FORMAT_51CHN32, dpl2, nSamples * FRAME_SURROUND_FLOAT, ulFrequency);
+ }
+ else
+ {
+ short surround_short[OAL_MAX_SAMPLES * SURROUND_CHANNELS * OAL_MAX_BUFFERS];
+ for (u32 i = 0; i < nSamples * SURROUND_CHANNELS; ++i)
+ surround_short[i] = (short)((float)dpl2[i] * (1 << 15));
+
+ alBufferData(uiBufferTemp[iBuffersFilled], AL_FORMAT_51CHN16, surround_short, nSamples * FRAME_SURROUND_SHORT, ulFrequency);
}
- alBufferData(uiBufferTemp[iBuffersFilled], AL_FORMAT_51CHN32, dpl2, nSamples * FRAME_SURROUND_FLOAT, ulFrequency);
+
ALenum err = alGetError();
if (err == AL_INVALID_ENUM)
{
diff --git a/Source/Core/AudioCommon/OpenALStream.h b/Source/Core/AudioCommon/OpenALStream.h
index e961900..17302b8 100644
--- a/Source/Core/AudioCommon/OpenALStream.h
+++ b/Source/Core/AudioCommon/OpenALStream.h
@@ -47,9 +47,11 @@
#define SURROUND_CHANNELS 6 // number of channels in surround mode
#define SIZE_SHORT 2
#define SIZE_FLOAT 4 // size of a float in bytes
#define FRAME_STEREO_SHORT STEREO_CHANNELS * SIZE_SHORT
#define FRAME_STEREO_FLOAT STEREO_CHANNELS * SIZE_FLOAT
#define FRAME_SURROUND_FLOAT SURROUND_CHANNELS * SIZE_FLOAT
+#define FRAME_SURROUND_SHORT SURROUND_CHANNELS * SIZE_SHORT
#endif
class OpenALStream final : public SoundStream
(2-2/4)