gfx_dx11.ini
1 |
[Hardware] |
---|---|
2 |
VSync = False |
3 |
Adapter = 0 |
4 |
[Settings] |
5 |
AspectRatio = 0 |
6 |
Crop = False |
7 |
wideScreenHack = False |
8 |
UseXFB = True |
9 |
UseRealXFB = False |
10 |
SafeTextureCacheColorSamples = 128 |
11 |
ShowFPS = False |
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LogRenderTimeToFile = False |
13 |
OverlayStats = False |
14 |
OverlayProjStats = False |
15 |
DumpTextures = False |
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HiresTextures = False |
17 |
ConvertHiresTextures = False |
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CacheHiresTextures = False |
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DumpEFBTarget = False |
20 |
FreeLook = False |
21 |
UseFFV1 = False |
22 |
EnablePixelLighting = True |
23 |
FastDepthCalc = True |
24 |
ShowEFBCopyRegions = False |
25 |
MSAA = 0 |
26 |
SSAA = False |
27 |
EFBScale = 6 |
28 |
TexFmtOverlayEnable = False |
29 |
TexFmtOverlayCenter = False |
30 |
Wireframe = False |
31 |
DisableFog = False |
32 |
EnableShaderDebugging = False |
33 |
BorderlessFullscreen = False |
34 |
[Enhancements] |
35 |
ForceFiltering = False |
36 |
MaxAnisotropy = 0 |
37 |
PostProcessingShader = |
38 |
StereoMode = 0 |
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StereoDepth = 20 |
40 |
StereoConvergence = 20 |
41 |
StereoSwapEyes = False |
42 |
[Hacks] |
43 |
EFBAccessEnable = True |
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BBoxEnable = False |
45 |
ForceProgressive = True |
46 |
EFBToTextureEnable = True |
47 |
EFBScaledCopy = True |
48 |
EFBEmulateFormatChanges = False |