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Emulator Issues #9867
» gfx_dx11.ini
danebouchie
, 10/30/2016 11:02 PM
[Hardware]
VSync
=
True
Adapter
=
0
[Settings]
AspectRatio
=
3
Crop
=
False
wideScreenHack
=
False
UseXFB
=
False
UseRealXFB
=
False
SafeTextureCacheColorSamples
=
0
ShowFPS
=
False
LogFPSToFile
=
False
ShowInputDisplay
=
False
OverlayStats
=
False
OverlayProjStats
=
False
DLOptimize
=
0
Show
=
0
DumpTextures
=
False
HiresTextures
=
False
DumpEFBTarget
=
False
DumpFrames
=
False
FreeLook
=
False
UseFFV1
=
False
AnaglyphStereo
=
False
AnaglyphStereoSeparation
=
200
AnaglyphFocalAngle
=
0
EnablePixelLighting
=
True
FastDepthCalc
=
False
ShowEFBCopyRegions
=
False
MSAA
=
3
EFBScale
=
0
TexFmtOverlayEnable
=
False
TexFmtOverlayCenter
=
False
Wireframe
=
False
DstAlphaPass
=
False
DisableFog
=
False
OMPDecoder
=
True
EnableShaderDebugging
=
False
LogRenderTimeToFile
=
False
BorderlessFullscreen
=
False
ConvertHiresTextures
=
False
CacheHiresTextures
=
False
[Enhancements]
ForceFiltering
=
True
MaxAnisotropy
=
4
PostProcessingShader
=
Enable3dVision = False
StereoMode
=
0
StereoDepth
=
60
StereoConvergence
=
168
StereoSwapEyes
=
False
[Hacks]
EFBAccessEnable
=
True
EFBCopyEnable
=
True
EFBToTextureEnable
=
False
EFBScaledCopy
=
True
EFBCopyCacheEnable
=
True
EFBEmulateFormatChanges
=
True
BBoxEnable
=
True
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