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Emulator Issues #10616 » gfx_dx11.ini

Anonymous, 11/03/2017 09:32 PM

 
[Hardware]
VSync = False
Adapter = 0
[Settings]
AspectRatio = 0
Crop = True
wideScreenHack = False
UseXFB = False
UseRealXFB = False
SafeTextureCacheColorSamples = 128
ShowFPS = False
LogRenderTimeToFile = False
OverlayStats = False
OverlayProjStats = False
DumpTextures = False
HiresTextures = True
ConvertHiresTextures = True
DumpEFBTarget = False
FreeLook = False
UseFFV1 = False
EnablePixelLighting = False
FastDepthCalc = True
ShowEFBCopyRegions = False
MSAA = 14
EFBScale = 6
TexFmtOverlayEnable = False
TexFmtOverlayCenter = False
Wireframe = False
DstAlphaPass = False
DisableFog = False
EnableShaderDebugging = False
BorderlessFullscreen = True
CacheHiresTextures = False
SSAA = False
LogFPSToFile = False
ShowInputDisplay = False
DLOptimize = 0
Show = 0
DumpFrames = False
AnaglyphStereo = False
AnaglyphStereoSeparation = 200
AnaglyphFocalAngle = 0
HackedBufferUpload = False
EnableOpenCL = False
OMPDecoder = False
[Enhancements]
ForceFiltering = False
MaxAnisotropy = 4
PostProcessingShader =
StereoMode = 0
StereoDepth = 20
StereoConvergence = 20
StereoSwapEyes = False
Enable3dVision = False
[Hacks]
EFBAccessEnable = True
EFBCopyEnable = True
EFBToTextureEnable = True
EFBScaledCopy = True
EFBEmulateFormatChanges = False
BBoxEnable = False
ForceProgressive = True
DlistCachingEnable = False
EFBCopyCacheEnable = False
(3-3/3)