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Emulator Issues #10616
» gfx_dx11.ini
Anonymous, 11/03/2017 09:32 PM
[Hardware]
VSync
=
False
Adapter
=
0
[Settings]
AspectRatio
=
0
Crop
=
True
wideScreenHack
=
False
UseXFB
=
False
UseRealXFB
=
False
SafeTextureCacheColorSamples
=
128
ShowFPS
=
False
LogRenderTimeToFile
=
False
OverlayStats
=
False
OverlayProjStats
=
False
DumpTextures
=
False
HiresTextures
=
True
ConvertHiresTextures
=
True
DumpEFBTarget
=
False
FreeLook
=
False
UseFFV1
=
False
EnablePixelLighting
=
False
FastDepthCalc
=
True
ShowEFBCopyRegions
=
False
MSAA
=
14
EFBScale
=
6
TexFmtOverlayEnable
=
False
TexFmtOverlayCenter
=
False
Wireframe
=
False
DstAlphaPass
=
False
DisableFog
=
False
EnableShaderDebugging
=
False
BorderlessFullscreen
=
True
CacheHiresTextures
=
False
SSAA
=
False
LogFPSToFile
=
False
ShowInputDisplay
=
False
DLOptimize
=
0
Show
=
0
DumpFrames
=
False
AnaglyphStereo
=
False
AnaglyphStereoSeparation
=
200
AnaglyphFocalAngle
=
0
HackedBufferUpload
=
False
EnableOpenCL
=
False
OMPDecoder
=
False
[Enhancements]
ForceFiltering
=
False
MaxAnisotropy
=
4
PostProcessingShader
=
StereoMode = 0
StereoDepth
=
20
StereoConvergence
=
20
StereoSwapEyes
=
False
Enable3dVision
=
False
[Hacks]
EFBAccessEnable
=
True
EFBCopyEnable
=
True
EFBToTextureEnable
=
True
EFBScaledCopy
=
True
EFBEmulateFormatChanges
=
False
BBoxEnable
=
False
ForceProgressive
=
True
DlistCachingEnable
=
False
EFBCopyCacheEnable
=
False
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