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Emulator Issues #12363
» GFX.ini
Graphics Config -
Dogs
, 12/27/2020 07:14 PM
[Enhancements]
ArbitraryMipmapDetection
=
True
DisableCopyFilter
=
True
ForceFiltering
=
True
ForceTrueColor
=
True
MaxAnisotropy
=
4
[Hacks]
BBoxEnable
=
False
DeferEFBCopies
=
True
EFBAccessDeferInvalidation
=
True
EFBAccessEnable
=
False
EFBEmulateFormatChanges
=
False
EFBScaledCopy
=
True
EFBToTextureEnable
=
True
ImmediateXFBEnable
=
True
SkipDuplicateXFBs
=
True
VertexRounding
=
True
XFBToTextureEnable
=
True
[Settings]
BackendMultithreading
=
True
BorderlessFullscreen
=
True
CacheHiresTextures
=
True
DumpBaseTextures
=
True
DumpMipTextures
=
False
DumpTextures
=
False
EnableGPUTextureDecoding
=
True
EnablePixelLighting
=
True
FastDepthCalc
=
True
HiresTextures
=
True
InternalResolution
=
0
SafeTextureCacheColorSamples
=
0
SaveTextureCacheToState
=
True
ShaderCompilationMode
=
1
ShowFPS
=
True
ShowNetPlayMessages
=
True
ShowNetPlayPing
=
True
SWDrawEnd
=
100000
SWDrawStart
=
0
WaitForShadersBeforeStarting
=
True
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