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Emulator Issues #13517 » GFZE01.ini

Game config - RealPortal, 04/15/2024 07:40 AM

 
[Core]
CPUThread = True
GFXBackend = OGL
ProgressiveScan = False
Overclock = 4.
OverclockEnable = False
[Video_Hacks]
DeferEFBCopies = True
EFBAccessEnable = False
EFBEmulateFormatChanges = False
EFBToTextureEnable = True
VertexRounding = False
EFBAccessDeferInvalidation = False
VISkip = True
FastTextureSampling = True
[Video_Settings]
AspectRatio = 1
EnableGPUTextureDecoding = False
InternalResolution = 1
MSAA = 1
SaveTextureCacheToState = True
ShaderCompilationMode = 2
WaitForShadersBeforeStarting = True
BackendMultithreading = True
CPUCull = False
EnableMods = False
HiresTextures = False
OverlayStats = False
PreferVSForLinePointExpansion = False
WireFrame = False
DumpEFBTarget = False
DumpBaseTextures = False
DumpMipTextures = False
DumpTextures = False
DumpXFBTarget = False
[Dolphin.Debug]
JitIntegerOff = False
(10-10/17)