07:38:073 DolphinQt\Translation.cpp:155 W[COMMON]: Error reading MO file 'D:\Programs\Gaming\Emulators\Dolphin/Languages/en_US.mo' 07:38:091 Core\IOS\IOSC.cpp:632 W[IOS]: keys.bin could not be found. Default values will be used. 07:39:349 InputCommon\ControllerInterface\ControllerInterface.cpp:273 N[CI]: Added device: DInput/0/Keyboard Mouse 07:39:367 InputCommon\ControllerInterface\ControllerInterface.cpp:273 N[CI]: Added device: DInput/0/Bluetooth LE XINPUT compatible input device 07:39:367 InputCommon\ControllerInterface\ControllerInterface.cpp:273 N[CI]: Added device: XInput/0/Gamepad 07:39:367 InputCommon\ControllerInterface\ControllerInterface.cpp:273 N[CI]: Added device: WGInput/0/HID-compliant game controller 07:39:368 InputCommon\ControllerInterface\ControllerInterface.cpp:273 N[CI]: Added device: SDL/0/Xbox Series X Controller 07:39:376 Core\HW\WiimoteReal\WiimoteReal.cpp:890 N[Wiimote]: WiimoteReal::Initialize 07:39:377 Core\HW\WiimoteReal\WiimoteReal.cpp:687 N[Wiimote]: Wiimote scanning thread has started. 07:57:594 Core\ConfigManager.cpp:186 N[CORE]: Active title: SoulCalibur II (GRSEAF) 07:57:626 Core\Core.cpp:972 N[COMMON]: Want determinism <- false 07:57:960 InputCommon\ControllerInterface\ControllerInterface.cpp:314 N[CI]: Removed device: DInput/0/Bluetooth LE XINPUT compatible input device 07:57:979 InputCommon\ControllerInterface\ControllerInterface.cpp:273 N[CI]: Added device: DInput/0/Bluetooth LE XINPUT compatible input device 07:59:737 VideoBackends\D3DCommon\Shader.cpp:280 W[Video]: ps_5_0 compilation succeeded with warnings: D:\Programs\Gaming\Emulators\Dolphin\Shader@0x0000026A262BF100(71,19-42): warning X3571: pow(f, e) will not work for negative f, use abs(f) or conditionally handle negative values if you expect them D:\Programs\Gaming\Emulators\Dolphin\Shader@0x0000026A262BF100(69,20-52): warning X3570: gradient instruction used in a loop with varying iteration, attempting to unroll the loop D:\Programs\Gaming\Emulators\Dolphin\Shader@0x0000026A262BF100(69,20-52): warning X3570: gradient instruction used in a loop with varying iteration, attempting to unroll the loop D:\Programs\Gaming\Emulators\Dolphin\Shader@0x0000026A262BF100(69,20-52): warning X3570: gradient instruction used in a loop with varying iteration, attempting to unroll the loop D:\Programs\Gaming\Emulators\Dolphin\Shader@0x0000026A262BF100(69,20-52): warning X3570: gradient instruction used in a loop with varying iteration, attempting to unroll the loop D:\Programs\Gaming\Emulators\Dolphin\Shader@0x0000026A262BF100(69,20-52): warning X3570: gradient instruction used in a loop with varying iteration, attempting to unroll the loop D:\Programs\Gaming\Emulators\Dolphin\Shader@0x0000026A262BF100(69,20-52): warning X3570: gradient instruction used in a loop with varying iteration, attempting to unroll the loop D:\Programs\Gaming\Emulators\Dolphin\Shader@0x0000026A262BF100(69,20-52): warning X3570: gradient instruction used in a loop with varying iteration, attempting to unroll the loop D:\Programs\Gaming\Emulators\Dolphin\Shader@0x0000026A262BF100(69,20-52): warning X3570: gradient instruction used in a loop with varying iteration, attempting to unroll the loop D:\Programs\Gaming\Emulators\Dolphin\Shader@0x0000026A262BF100(69,20-52): warning X3570: gradient instruction used in a loop with varying iteration, attempting to unroll the loop D:\Programs\Gaming\Emulators\Dolphin\Shader@0x0000026A262BF100(69,20-52): warning X3570: gradient instruction used in a loop with varying iteration, attempting to unroll the loop D:\Programs\Gaming\Emulators\Dolphin\Shader@0x0000026A262BF100(69,20-52): warning X3570: gradient instruction used in a loop with varying iteration, attempting to unroll the loop D:\Programs\Gaming\Emulators\Dolphin\Shader@0x0000026A262BF100(69,20-52): warning X3570: gradient instruction used in a loop with varying iteration, attempting to unroll the loop D:\Programs\Gaming\Emulators\Dolphin\Shader@0x0000026A262BF100(69,20-52): warning X3570: gradient instruction used in a loop with varying iteration, attempting to unroll the loop D:\Programs\Gaming\Emulators\Dolphin\Shader@0x0000026A262BF100(69,20-52): warning X3570: gradient instruction used in a loop with varying iteration, attempting to unroll the loop D:\Programs\Gaming\Emulators\Dolphin\Shader@0x0000026A262BF100(69,20-52): warning X3570: gradient instruction used in a loop with varying iteration, attempting to unroll the loop D:\Programs\Gaming\Emulators\Dolphin\Shader@0x0000026A262BF100(69,20-52): warning X3570: gradient instruction used in a loop with varying iteration, attempting to unroll the loop D:\Programs\Gaming\Emulators\Dolphin\Shader@0x0000026A262BF100(491,24-58): warning X3571: pow(f, e) will not work for negative f, use abs(f) or conditionally handle negative values if you expect them D:\Programs\Gaming\Emulators\Dolphin\Shader@0x0000026A262BF100(433,47-82): warning X3571: pow(f, e) will not work for negative f, use abs(f) or conditionally handle negative values if you expect them D:\Programs\Gaming\Emulators\Dolphin\Shader@0x0000026A262BF100(435,9-16): warning X3550: array reference cannot be used as an l-value; not natively addressable, forcing loop to unroll D:\Programs\Gaming\Emulators\Dolphin\Shader@0x0000026A262BF100(556,32-89): warning X3571: pow(f, e) will not work for negative f, use abs(f) or conditionally handle negative values if you expect them D:\Programs\Gaming\Emulators\Dolphin\Shader@0x0000026A262BF100(565,28-71): warning X3571: pow(f, e) will not work for negative f, use abs(f) or conditionally handle negative values if you expect them 07:59:806 Core\Boot\Boot.cpp:620 N[BOOT]: Booting GC IPL: D:/Programs/Gaming/Emulators/Dolphin/User/GC//USA/IPL.bin 07:59:917 Core\Boot\Boot.cpp:635 N[BOOT]: Inserting disc: D:/Games/Emulators/GC isos/Soulcalibur II.rvz 07:59:930 Core\HW\MMIO.cpp:186 E[MI]: Trying to write 32 bits to an invalid MMIO (addr=0c003030, val=0245248a) 08:00:067 Core\HW\DSPHLE\UCodes\Zelda.cpp:432 N[DSPHLE]: Received a NOP command: 0