[Hardware] VSync = False Adapter = 0 [Settings] AspectRatio = 0 Crop = False wideScreenHack = False UseXFB = False UseRealXFB = False SafeTextureCacheColorSamples = 128 ShowFPS = False ShowNetPlayPing = False ShowNetPlayMessages = True LogRenderTimeToFile = False OverlayStats = False OverlayProjStats = False DumpTextures = False HiresTextures = False ConvertHiresTextures = False CacheHiresTextures = False DumpEFBTarget = False DumpFramesAsImages = False FreeLook = False UseFFV1 = False DumpFormat = avi DumpCodec = DumpPath = BitrateKbps = 2500 InternalResolutionFrameDumps = True EnableGPUTextureDecoding = False EnablePixelLighting = True FastDepthCalc = True MSAA = 1 SSAA = False EFBScale = 2 TexFmtOverlayEnable = False TexFmtOverlayCenter = False Wireframe = False DisableFog = False BorderlessFullscreen = False EnableValidationLayer = False BackendMultithreading = True CommandBufferExecuteInterval = 100 ShaderCache = True SWZComploc = True SWZFreeze = True SWDumpObjects = False SWDumpTevStages = False SWDumpTevTexFetches = False SWDrawStart = 0 SWDrawEnd = 100000 [Enhancements] ForceFiltering = False MaxAnisotropy = 0 PostProcessingShader = ForceTrueColor = True [Stereoscopy] StereoMode = 0 StereoDepth = 20 StereoConvergencePercentage = 100 StereoSwapEyes = False [Hacks] EFBAccessEnable = True BBoxEnable = False BBoxPreferStencilImplementation = False ForceProgressive = True EFBToTextureEnable = True EFBScaledCopy = True EFBEmulateFormatChanges = False VertexRounding = False