Postprocessing effects: (Sonic Riders Zero Gravity RS9P8P, Vulkan) 16/32bit = whitescreen FXAA = blackscreen acidmetal/Acidtrip/Acidtrip2 = Working assiiart = blackscreen + hyper lag auto_toon = nothing changes auto_toon2 = blackscreen badbloom = blackscreen brighten, chrismas, cool1, darkerbrighter = working emboss = whitescreen fire, fire2, firewater, grayscale = working grayscale2 = blackscreen invert = working invert_blue = blackscreen invertedoutline = working lens_distortion = can see only part of screen mad_world = blackscreen nightvision = working nightvision2, nightvision2scanlines = blackscreen posterize = nothing changes posterize2 = whitescreen primarycolors = working sepia = blackscreen sketchy = whitescreen spookey1, spookey2, sunset, swap, toxic= working