[Hardware] VSync = False Adapter = 0 [Settings] AspectRatio = 0 Crop = False wideScreenHack = False UseXFB = False UseRealXFB = False SafeTextureCacheColorSamples = 128 ShowFPS = True LogRenderTimeToFile = False OverlayStats = False OverlayProjStats = False DumpTextures = False HiresTextures = False ConvertHiresTextures = False CacheHiresTextures = False DumpEFBTarget = False FreeLook = False UseFFV1 = False EnablePixelLighting = False FastDepthCalc = True MSAA = 0x00000001 SSAA = False EFBScale = 9 TexFmtOverlayEnable = False TexFmtOverlayCenter = False Wireframe = False DisableFog = False EnableShaderDebugging = False BorderlessFullscreen = False SWZComploc = True SWZFreeze = True SWDumpObjects = False SWDumpTevStages = False SWDumpTevTexFetches = False SWDrawStart = 0 SWDrawEnd = 100000 InternalResolution = 4 BackgroundShaderCompiling = True DisableSpecializedShaders = False InternalResolutionFrameDumps = True UberShaderMode = 1 WaitForShadersBeforeStarting = False ShaderCompilationMode = 2 ShowNetPlayPing = False [Enhancements] ForceFiltering = False MaxAnisotropy = 0 PostProcessingShader = (off) ForceTrueColor = True DisableCopyFilter = True [Stereoscopy] StereoMode = 0 StereoDepth = 20 StereoConvergencePercentage = 100 StereoSwapEyes = False [Hacks] EFBAccessEnable = False BBoxEnable = False ForceProgressive = True EFBToTextureEnable = False EFBScaledCopy = True EFBEmulateFormatChanges = False XFBToTextureEnable = True ImmediateXFBEnable = False