[Enhancements] ArbitraryMipmapDetection = True DisableCopyFilter = True ForceTrueColor = True PostProcessingShader = (off) MaxAnisotropy = 2 [Hacks] BBoxEnable = True DeferEFBCopies = True EFBEmulateFormatChanges = False EFBScaledCopy = True EFBToTextureEnable = True SkipDuplicateXFBs = True XFBToTextureEnable = True [Settings] BackendMultithreading = True DumpBaseTextures = True DumpMipTextures = True FastDepthCalc = True InternalResolution = 4 MSAA = 0x00000002 SaveTextureCacheToState = True ShaderCompilationMode = 1 ShowFPS = False SSAA = True SWDrawEnd = 100000 SWDrawStart = 0