[Profile] Source = 1 Extension = Nunchuk Options/Sideways Wiimote = False Rumble/Motor = `XInput/0/Gamepad:Motor L`|`XInput/0/Gamepad:Motor R` Rumble/Motor/Range = 80.000000000000000 Device = DSUClient/0/ Buttons/A = `XInput/0/Gamepad:Button B` Buttons/B = `XInput/0/Gamepad:Trigger R` Buttons/1 = `XInput/0/Gamepad:Button X` Buttons/2 = `XInput/0/Gamepad:Button A` Buttons/- = `XInput/0/Gamepad:Back` Buttons/+ = `XInput/0/Gamepad:Start` D-Pad/Up = `XInput/0/Gamepad:Pad N` D-Pad/Down = `XInput/0/Gamepad:Pad S` D-Pad/Left = `XInput/0/Gamepad:Pad W` D-Pad/Right = `XInput/0/Gamepad:Pad E` Buttons/Home = (`DInput/0/vJoy Device:Button 0` & !`XInput/0/Gamepad:Shoulder R`) | (`DInput/0/vJoy Device:Button 1` & !`XInput/0/Gamepad:Shoulder R`) | (`DInput/0/vJoy Device:Button 2` & !`XInput/0/Gamepad:Shoulder R`) IMUIR/Recenter = `XInput/0/Gamepad:Button Y` IR/Dead Zone = 1.0000000000000000 IR/Total Yaw = 360.00000000000000 IR/Total Pitch = 360.00000000000000 IMUAccelerometer/Up = `Accel Up` IMUAccelerometer/Down = `Accel Down` IMUAccelerometer/Left = `Accel Left` IMUAccelerometer/Right = `Accel Right` IMUAccelerometer/Forward = `Accel Forward` IMUAccelerometer/Backward = `Accel Backward` IMUGyroscope/Pitch Up = `Gyro Pitch Up` IMUGyroscope/Pitch Down = `Gyro Pitch Down` IMUGyroscope/Roll Left = `Gyro Roll Left` IMUGyroscope/Roll Right = `Gyro Roll Right` IMUGyroscope/Yaw Left = `Gyro Yaw Left` IMUGyroscope/Yaw Right = `Gyro Yaw Right` IMUIR/Total Yaw = 360.00000000000000 Swing/Forward = `DInput/0/vJoy Device:Axis Y-` Swing/Backward = `DInput/0/vJoy Device:Axis Y+` Nunchuk/Stick/Virtual Notches = 10 Nunchuk/Stick/Calibration = 100.00 141.42 100.00 141.42 100.00 141.42 100.00 141.42 Nunchuk/Stick/Dead Zone = 10.000000000000000 Nunchuk/Swing/Dead Zone = 20.000000000000000 Nunchuk/Tilt/Dead Zone = 20.000000000000000 Nunchuk/Buttons/C = `XInput/0/Gamepad:Shoulder L` Nunchuk/Buttons/Z = `XInput/0/Gamepad:Trigger L` Nunchuk/Stick/Up = `XInput/0/Gamepad:Left Y+` Nunchuk/Stick/Down = `XInput/0/Gamepad:Left Y-` Nunchuk/Stick/Left = `XInput/0/Gamepad:Left X-` Nunchuk/Stick/Right = `XInput/0/Gamepad:Left X+` Nunchuk/Swing/Up = `XInput/0/Gamepad:Right Y+` & !`XInput/0/Gamepad:Shoulder R` Nunchuk/Swing/Down = `XInput/0/Gamepad:Right Y-` & !`XInput/0/Gamepad:Shoulder R` Nunchuk/Swing/Left = `XInput/0/Gamepad:Right X-` & !`XInput/0/Gamepad:Shoulder R` Nunchuk/Swing/Right = `XInput/0/Gamepad:Right X+` & !`XInput/0/Gamepad:Shoulder R` Nunchuk/Swing/Forward = `XInput/0/Gamepad:Right Y+` & !`XInput/0/Gamepad:Shoulder R` Nunchuk/Swing/Backward = `XInput/0/Gamepad:Right Y-` & !`XInput/0/Gamepad:Shoulder R` Nunchuk/Tilt/Forward = `XInput/0/Gamepad:Right Y+` & !`XInput/0/Gamepad:Shoulder R` Nunchuk/Tilt/Backward = `XInput/0/Gamepad:Right Y-` & !`XInput/0/Gamepad:Shoulder R` Nunchuk/Tilt/Left = `XInput/0/Gamepad:Right X-` & !`XInput/0/Gamepad:Shoulder R` Nunchuk/Tilt/Right = `XInput/0/Gamepad:Right X+` & !`XInput/0/Gamepad:Shoulder R` Nunchuk/Shake/X = `XInput/0/Gamepad:Thumb L` & `XInput/0/Gamepad:Shoulder R` Nunchuk/Shake/Y = `XInput/0/Gamepad:Thumb L` & `XInput/0/Gamepad:Shoulder R` Nunchuk/Shake/Z = `XInput/0/Gamepad:Thumb L` & `XInput/0/Gamepad:Shoulder R` Classic/Buttons/A = Circle Classic/Buttons/B = Cross Classic/Buttons/X = Triangle Classic/Buttons/Y = Square Classic/Buttons/ZL = `L2` Classic/Buttons/ZR = `R2` Classic/Buttons/- = Share Classic/Buttons/+ = Options Classic/Buttons/Home = HOME Classic/Left Stick/Up = `Left Y+` Classic/Left Stick/Down = `Left Y-` Classic/Left Stick/Left = `Left X-` Classic/Left Stick/Right = `Left X+` Classic/Right Stick/Up = `Right Y+` Classic/Right Stick/Down = `Right Y-` Classic/Right Stick/Left = `Right X-` Classic/Right Stick/Right = `Right X+` Classic/Triggers/L = `L1` Classic/Triggers/R = `R1` Classic/Triggers/L-Analog = `L2` Classic/Triggers/R-Analog = `R2` Classic/D-Pad/Up = `Pad N` Classic/D-Pad/Down = `Pad S` Classic/D-Pad/Left = `Pad W` Classic/D-Pad/Right = `Pad E` Guitar/Frets/Green = Cross Guitar/Frets/Red = Circle Guitar/Frets/Yellow = Triangle Guitar/Frets/Blue = Square Guitar/Frets/Orange = `L1` Guitar/Strum/Up = `Pad N` Guitar/Strum/Down = `Pad S` Guitar/Buttons/- = Share Guitar/Buttons/+ = Options Guitar/Stick/Up = `Pad N` Guitar/Stick/Down = `Pad S` Guitar/Stick/Left = `Pad W` Guitar/Stick/Right = `Pad E` Guitar/Whammy/Bar = `R1` Guitar/Slider Bar/Left = `L2` Guitar/Slider Bar/Right = `R2` Drums/Pads/Red = Cross Drums/Pads/Yellow = Circle Drums/Pads/Blue = Triangle Drums/Pads/Orange = Square Drums/Pads/Green = `L1` Drums/Pads/Bass = `R1` Drums/Stick/Up = `Pad N` Drums/Stick/Down = `Pad S` Drums/Stick/Left = `Pad W` Drums/Stick/Right = `Pad E` Drums/Buttons/- = Share Drums/Buttons/+ = Options Turntable/Buttons/Green Left = `L1` Turntable/Buttons/Red Left = Square Turntable/Buttons/Blue Left = Cross Turntable/Buttons/Green Right = `R1` Turntable/Buttons/Red Right = Triangle Turntable/Buttons/Blue Right = Circle Turntable/Buttons/- = Share Turntable/Buttons/+ = Options Turntable/Table Left/Left = `Left X-` Turntable/Table Left/Right = `Left X+` Turntable/Table Right/Left = `Right X-` Turntable/Table Right/Right = `Right X+` Turntable/Stick/Up = `Pad N` Turntable/Stick/Down = `Pad S` Turntable/Stick/Left = `Pad W` Turntable/Stick/Right = `Pad E` Turntable/Effect/Left = `Thumb L` Turntable/Effect/Right = `Thumb R` Turntable/Crossfade/Left = `L2` Turntable/Crossfade/Right = `R2` uDraw/Buttons/Rocker Up = `R1` uDraw/Buttons/Rocker Down = `L1` uDraw/Stylus/Up = `Left Y+` uDraw/Stylus/Down = `Left Y-` uDraw/Stylus/Left = `Left X-` uDraw/Stylus/Right = `Left X+` uDraw/Touch/Pressure = Cross Drawsome/Stylus/Up = `Left Y+` Drawsome/Stylus/Down = `Left Y-` Drawsome/Stylus/Left = `Left X-` Drawsome/Stylus/Right = `Left X+` Drawsome/Touch/Pressure = Cross TaTaCon/Center/Left = `L1` TaTaCon/Center/Right = `R1` TaTaCon/Rim/Left = `Pad W` TaTaCon/Rim/Right = Circle