[External Code] DXGIDebug.dll!CInfoQueue::AddMessage(struct _GUID,void *,enum DXGI_INFO_QUEUE_MESSAGE_CATEGORY,enum DXGI_INFO_QUEUE_MESSAGE_SEVERITY,int,char const *) d3d12SDKLayers.dll!CInfoQueue::AddMessage(enum D3D12_MESSAGE_CATEGORY,enum D3D12_MESSAGE_SEVERITY,enum D3D12_MESSAGE_ID,char const *) d3d12SDKLayers.dll!NDebug::CInterfaceSentinel::CFunctionSentinel::ReportMessageImpl(enum D3D12_MESSAGE_ID,char const *,bool,char *) d3d12SDKLayers.dll!NDebug::CInterfaceSentinel::CFunctionSentinel::operator()(enum D3D12_MESSAGE_ID,char const *,...) d3d12SDKLayers.dll!NDebug::CDevice::RemoveDevice(long) D3D12Core.dll!NDXGI::CDevice::RemoveDevice(long) D3D12Core.dll!NDXGI::CDevice::NTStatusToHResult(long,enum NDXGI::EErrorTranslationBehavior) D3D12Core.dll!NDXGI::CDevice::SubmitCommandCB(void *,struct _D3DDDICB_SUBMITCOMMAND const *) amdxc64.dll!00007ff87445e7a7() amdxc64.dll!00007ff87446daa8() amdxc64.dll!00007ff87446bea6() amdxc64.dll!00007ff87446bf1e() amdxc64.dll!00007ff8743cb2e2() amdxc64.dll!00007ff87411207d() amdxc64.dll!00007ff87411268d() amdxc64.dll!00007ff874112e9b() D3D12Core.dll!CCommandQueue<0>::ExecuteCommandListsImpl(unsigned int,struct ID3D12CommandList * const *) D3D12Core.dll!CCommandQueue<0>::ExecuteCommandLists(unsigned int,struct ID3D12CommandList * const *) d3d12SDKLayers.dll!NDebug::CCommandQueue::ExecuteCommandListsImpl(class NDebug::CInterfaceSentinel::CFunctionSentinel &,unsigned int,struct ID3D12CommandList * const *,class NDebug::CCastableCommandList * const *) d3d12SDKLayers.dll!NDebug::CCommandQueue::ExecuteCommandLists(unsigned int,struct ID3D12CommandList * const *) DolphinD.exe!DX12::DXContext::ExecuteCommandList(bool wait_for_completion) Line 483 at d:\Source\Core\VideoBackends\D3D12\DX12Context.cpp(483) DolphinD.exe!DX12::Renderer::ExecuteCommandList(bool wait_for_completion) Line 467 at d:\Source\Core\VideoBackends\D3D12\D3D12Renderer.cpp(467) DolphinD.exe!DX12::DXStagingTexture::Flush() Line 635 at d:\Source\Core\VideoBackends\D3D12\DX12Texture.cpp(635) DolphinD.exe!FramebufferManager::PopulateEFBCache(bool depth, unsigned int tile_index) Line 655 at d:\Source\Core\VideoCommon\FramebufferManager.cpp(655) DolphinD.exe!FramebufferManager::PeekEFBDepth(unsigned int x, unsigned int y) Line 410 at d:\Source\Core\VideoCommon\FramebufferManager.cpp(410) DolphinD.exe!Renderer::AccessEFB(EFBAccessType type, unsigned int x, unsigned int y, unsigned int poke_data) Line 285 at d:\Source\Core\VideoCommon\RenderBase.cpp(285) DolphinD.exe!AsyncRequests::HandleEvent(const AsyncRequests::Event & e) Line 149 at d:\Source\Core\VideoCommon\AsyncRequests.cpp(149) DolphinD.exe!AsyncRequests::PushEvent(const AsyncRequests::Event & event, bool blocking) Line 81 at d:\Source\Core\VideoCommon\AsyncRequests.cpp(81) DolphinD.exe!VideoBackendBase::Video_AccessEFB(EFBAccessType type, unsigned int x, unsigned int y, unsigned int data) Line 136 at d:\Source\Core\VideoCommon\VideoBackendBase.cpp(136) DolphinD.exe!PowerPC::EFB_Read(const unsigned int addr) Line 133 at d:\Source\Core\Core\PowerPC\MMU.cpp(133) DolphinD.exe!PowerPC::ReadFromHardware<1,unsigned int,0>(unsigned int em_address) Line 205 at d:\Source\Core\Core\PowerPC\MMU.cpp(205) DolphinD.exe!PowerPC::Read_U32(unsigned int address) Line 540 at d:\Source\Core\Core\PowerPC\MMU.cpp(540) [External Code] DolphinD.exe!std::_Iterator_base12::~_Iterator_base12() Line 1123 at v:\14.32.31326\include\xmemory(1123)