[Enhancements] ArbitraryMipmapDetection = True DisableCopyFilter = True ForceTrueColor = True MaxAnisotropy = 4 PostProcessingShader = (off) [Hacks] BBoxEnable = True DeferEFBCopies = False EFBEmulateFormatChanges = True EFBScaledCopy = True EFBToTextureEnable = False XFBToTextureEnable = False SkipDuplicateXFBs = False FastTextureSampling = True [Settings] BackendMultithreading = True FastDepthCalc = False InternalResolution = 3 SaveTextureCacheToState = True SWDrawEnd = 100000 SWDrawStart = 0 ShaderCompilationMode = 1 ShowFPS = False MSAA = 0x00000008 SSAA = False DumpBaseTextures = True DumpMipTextures = True ShowSpeedColors = True [Hardware] VSync = True