[Core] CPUThread = True GFXBackend = Vulkan ProgressiveScan = False Overclock = 4. OverclockEnable = False [Video_Hacks] DeferEFBCopies = True EFBAccessEnable = False EFBEmulateFormatChanges = False EFBToTextureEnable = True VertexRounding = False EFBAccessDeferInvalidation = False VISkip = True FastTextureSampling = True [Video_Settings] AspectRatio = 1 EnableGPUTextureDecoding = False InternalResolution = 1 MSAA = 1 SaveTextureCacheToState = True ShaderCompilationMode = 2 WaitForShadersBeforeStarting = True BackendMultithreading = True CPUCull = False EnableMods = False HiresTextures = False OverlayStats = False PreferVSForLinePointExpansion = False WireFrame = False DumpEFBTarget = False DumpBaseTextures = False DumpMipTextures = False DumpTextures = False DumpXFBTarget = False [Dolphin.Debug] JitIntegerOff = False