Dolphin bug tracker: Issueshttps://bugs.dolphin-emu.org/https://bugs.dolphin-emu.org/favicon.ico?12024-02-06T00:41:38ZDolphin bug tracker
Redmine Emulator - Emulator Issues #13477 (New): 4GB non-HC SD cards do not work despite working on real ...https://bugs.dolphin-emu.org/issues/134772024-02-06T00:41:38ZNM64
<p>I recently purchased a used 4GB non-HC SD card (there are still 6 available from this seller if you need one for testing):<br>
<a href="https://www.ebay.com/itm/155830965023" class="external">https://www.ebay.com/itm/155830965023</a></p>
<p>Dumping it and using in Dolphin straight-up does not work while doing the exact same process on a 2GB non-HC SD card (such as the one that came with the launch 3DS) does indeed work</p>
<p>The thing is though, I can confirm that this 4GB non-HC SD card mostly "just works" on a real Wii console's Wii Menu with its data management and the SD card menu and the like, and can also similarly confirm that mostly "just works" in Excite Truck (even launched from the commercial disc!) with its custom soundtrack function working which, being a Wii launch title, does not support SDHC cards.</p>
<p>The reason I say "mostly" is because there's an odd quirk with regards to transitioning to and from the Wii Menu on real hardware:</p>
<p>Insert 4GB non-HC SD card ▶ power-on console to Wii Menu ▶ launch Excite Truck disc — custom music "just works" ▶ return to Wii Menu — "Data Management" does not work ▶ eject and re-insert 4GB non-HC SD card — "Data Management" works</p>
<p>Insert 4GB non-HC SD card ▶ power-on console to Wii Menu — "Data Management" does not work ▶ eject and re-insert 4GB non-HC SD card — "Data Management" works</p>
<p>Power-on console to Wii Menu ▶ Insert 4GB non-HC SD card — "Data Management" works ▶ launch Excite Truck disc — custom music does not work ▶ eject and re-insert 4GB non-HC SD card — custom music works</p>
<p>If you turn on the console with the 4GB non-HC SD card already inserted and then run Excite Truck, everything "just works". If you then exit to the Wii Menu, you need to eject and re-insert the 4GB non-HC SD card in order for the Wii Menu's data management to properly see it. Similarly, if you boot with the console with no SD card and, while on the Wii Menu, insert the 4GB non-HC SD card, it'll "just work" in the Wii Menu's "data management" but subsequently launching Excite Truck results in the card not being seen unless you eject and re-insert it.</p>
<p>Curiously, BootMii as boot2 on my launch-day Wii does not work with a 4GB non-HC SD card (which is unfortunate since I normally use USB Loader GX's custom ppcboot.elf to boot directly into USB Loader GX). However, all other homebrew I've tested seems to work without issue (Homebrew Channel, Not64, USB Loader GX, WiiXplorer).</p>
<p>FAT16 vs FAT32 did not seem to make a difference in any of this stuff. Also, I can make a video recording demonstrating any and/or all of this if you'd like.</p>
<p>Inside of the following 7z archive are 4 disk images of my 4GB non-HC SD card, two in FAT16 and two in FAT32. The "empty" ones are self-explanatory while the ones "with data" have a single license-free MP3 you can use for testing as well as my completed Excite Truck save data pre-configured to use custom MP3s; also included is USB Loader GX and the aforementioned custom ppcboot.elf to demonstrate how bootmii unfortunately does not work while USB Loader GX itself does:</p>
<p><a href="http://0x0.st/Hktp.7z" class="external">http://0x0.st/Hktp.7z</a></p>
<p>And to make it easier for testing in Dolphin, I've attached a stand-alone copy of that very same completed Excite Truck save data of mine pre-configured to use custom MP3s.</p>
Emulator - Emulator Issues #13458 (New): [AArch64] Crash when going in-game in Bakugan: Battle Br...https://bugs.dolphin-emu.org/issues/134582024-01-16T20:21:51ZSimbaapug
<p><strong>Game Name?</strong></p>
<p>[Bakugan:Battle Brawlers]</p>
<p><strong>Game ID?</strong> (right click the game in the game list, Properties, Info tab)</p>
<p>[RUHP52]</p>
<p><strong>MD5 Hash?</strong> (right click the game in the game list, Properties, Verify tab, Verify Integrity button)</p>
<p>[Put MD5 Hash here]</p>
<p><strong>What's the problem? Describe what went wrong.</strong></p>
<p>[Crash when entering a game]</p>
<p><strong>What steps will reproduce the problem?</strong></p>
<p>[play a game]</p>
<p><strong>Is the issue present in the latest development version? For future reference, please also write down the version number of the latest development version.</strong></p>
<p>[5.0-20347 dc0814ae4622313d513468bdc377ee9c031de199]</p>
<p><strong>Is the issue present in the latest stable version?</strong></p>
<p>[Yes/No and version number here]</p>
<p><strong>If the issue isn't present in the latest stable version, which is the first broken version?</strong> (You can find the first broken version by bisecting. Windows users can use the tool <a href="https://forums.dolphin-emu.org/Thread-green-notice-development-thread-unofficial-dolphin-bisection-tool-for-finding-broken-builds" class="external">https://forums.dolphin-emu.org/Thread-green-notice-development-thread-unofficial-dolphin-bisection-tool-for-finding-broken-builds</a> and anyone who is building Dolphin on their own can use git bisect.)</p>
<p>[First broken version number here (if applicable)]</p>
<p><strong>If your issue is a graphical issue, please attach screenshots and record a three frame fifolog of the issue if possible. Screenshots showing what it is supposed to look like from either console or older builds of Dolphin will help too. For more information on how to use the fifoplayer, please check here: <a href="https://wiki.dolphin-emu.org/index.php?title=FifoPlayer" class="external">https://wiki.dolphin-emu.org/index.php?title=FifoPlayer</a></strong></p>
<p>[Attach any fifologs if possible, write a description of fifologs and screenshots here to assist people unfamiliar with the game.]</p>
<p><strong>What are your PC specifications?</strong> (CPU, GPU, Operating System, more)</p>
<p>[Poco X3 Pro snapdragon 860 GPU:adreno 640 RAM: 6]</p>
<p><strong>Is there anything else that can help developers narrow down the issue? (e.g. logs, screenshots,<br>
configuration files, savefiles, savestates)</strong></p>
<p>[Anything else here]</p>
Emulator - Emulator Issues #13188 (New): Add Disc 1 featurehttps://bugs.dolphin-emu.org/issues/131882023-02-27T18:51:38Zlasers
<p><strong>Game Name?</strong></p>
<p>Any games with multiple discs.</p>
<p><strong>Game ID?</strong> (right click the game in the game list, Properties, Info tab)</p>
<p>GBIE08 = Resident Evil<br>
GGSEA4 = Metal Gear Solid: The Twin Snakes<br>
...</p>
<p><strong>MD5 Hash?</strong> (right click the game in the game list, Properties, Verify tab, Verify Integrity button)</p>
<p>Not applicable.</p>
<p><strong>What's the problem? Describe what went wrong.</strong></p>
<p>If the game have multiple discs, Dolphin should display Disc 1 too.</p>
<p>Current:</p>
<ul>
<li>Metal Gear Solid: The Twin Snakes</li>
<li>Metal Gear Solid: The Twin Snakes (Disc 2)</li>
</ul>
<p>Improvement:</p>
<ul>
<li>Metal Gear Solid: The Twin Snakes (Disc 1)</li>
<li>Metal Gear Solid: The Twin Snakes (Disc 2)</li>
</ul>
<p><strong>What steps will reproduce the problem?</strong></p>
<ul>
<li>Add game with multiple discs to Dolphin.</li>
<li>Observe the game list. The game list can appear in wrong order or to be filtered wrong.</li>
</ul>
<p>Game list: </p>
<ul>
<li>Resident Evil</li>
<li>Resident Evil 3: Nemesis</li>
<li>Resident Evil (Disc 2)</li>
</ul>
<p><strong>Is the issue present in the latest development version? For future reference, please also write down the version number of the latest development version.</strong></p>
<p>Unknown.</p>
<p><strong>Is the issue present in the latest stable version?</strong></p>
<p>Dolphin 5.0-18498</p>
<p><strong>Is there anything else that can help developers narrow down the issue? (e.g. logs, screenshots,<br>
configuration files, savefiles, savestates)</strong></p>
<p><a href="https://github.com/dolphin-emu/dolphin/blob/4fb3042944e71213167b0bbc417508b3b1c9467e/Source/Core/DolphinQt/GameList/GameListModel.cpp#L95-L104" class="external">https://github.com/dolphin-emu/dolphin/blob/4fb3042944e71213167b0bbc417508b3b1c9467e/Source/Core/DolphinQt/GameList/GameListModel.cpp#L95-L104</a></p>
Emulator - Emulator Issues #13174 (New): Add pointer chains from DME to Dolphinhttps://bugs.dolphin-emu.org/issues/131742023-02-20T23:04:43Ziwubcode
<p>Trying to capture some details of a discussion that occurred on Discord.</p>
<p>Here is the comment from aldelero5 (Dolphin-memory-engine creator):</p>
<blockquote>
<p>basic idea: recursive dereference. You have an address, but also a list of ordered offsets. How it works: read a u32 at the base + first offset, then check if that is a valid mem address, if it is, deref it and continue by using the second offset and if it's not, stop and just return question marks because the deref chain is broken<br>
it's ESSENTIAL to track any heap allocated memory</p>
</blockquote>
Emulator - Emulator Issues #13155 (New): 8bitdo SN30 Pro Bluetooth Controller Mapping Not Working...https://bugs.dolphin-emu.org/issues/131552023-01-26T15:45:13ZNiMi
<p><strong>Game Name?</strong></p>
<p>N/A</p>
<p><strong>Game ID?</strong> (right click the game in the game list, Properties, Info tab)</p>
<p>N/A</p>
<p><strong>MD5 Hash?</strong> (right click the game in the game list, Properties, Verify tab, Verify Integrity button)</p>
<p>N/A</p>
<p><strong>What's the problem? Describe what went wrong.</strong></p>
<a name="Description"></a>
<h3 >Description<a href="#Description" class="wiki-anchor">¶</a></h3>
<p>I am unable to map a controller in dolphin. This is the only controller I have to test with so I can not say whether the issue applies to other controllers or not. I am able to map keys with keyboard.</p>
<p><strong>What steps will reproduce the problem?</strong></p>
<a name="Steps-to-reproduce"></a>
<h3 >Steps to reproduce<a href="#Steps-to-reproduce" class="wiki-anchor">¶</a></h3>
<ol>
<li>Pair an 8bitdo SN30 Pro Controller with the MacBook Air</li>
<li>Observe that the controller works fine to control the mac/other applications</li>
<li>Open Dolphin</li>
<li>Open Controllers</li>
<li>Configure a Standard GameCube controller OR emulated Wii Remote</li>
<li>Select the controller in the dropdown on the top left
<ul>
<li>Note: It shows up as a Dualshock 4 Wireless Controller</li>
</ul></li>
<li>Click a button to map & try to press it on the controller</li>
<li>Observe that dolphin does not wait for input, no button gets mapped</li>
</ol>
<p>This issue is present in both the latest stable and development versions of dolphin.</p>
<p>Current stable version: 5.0<br>
Current development version: 5.0-18349</p>
<p><strong>Is the issue present in the latest stable version?</strong></p>
<p>Yes, 5.0</p>
<p><strong>If the issue isn't present in the latest stable version, which is the first broken version?</strong> (You can find the first broken version by bisecting. Windows users can use the tool <a href="https://forums.dolphin-emu.org/Thread-green-notice-development-thread-unofficial-dolphin-bisection-tool-for-finding-broken-builds" class="external">https://forums.dolphin-emu.org/Thread-green-notice-development-thread-unofficial-dolphin-bisection-tool-for-finding-broken-builds</a> and anyone who is building Dolphin on their own can use git bisect.)</p>
<p>N/A</p>
<p><strong>If your issue is a graphical issue, please attach screenshots and record a three frame fifolog of the issue if possible. Screenshots showing what it is supposed to look like from either console or older builds of Dolphin will help too. For more information on how to use the fifoplayer, please check here: <a href="https://wiki.dolphin-emu.org/index.php?title=FifoPlayer" class="external">https://wiki.dolphin-emu.org/index.php?title=FifoPlayer</a></strong></p>
<p>N/A</p>
<p><strong>What are your PC specifications?</strong> (CPU, GPU, Operating System, more)</p>
<a name="System-Information"></a>
<h3 >System Information<a href="#System-Information" class="wiki-anchor">¶</a></h3>
<pre><code>macOS Monterey
version 12.2.1
MacBook Air (Retina, 13-inch, 2018)
Processor: 1.6 GHz Dual-Core Intel i5
Memory: 8 GB 2133 MHz LPDDR3
Graphics: Intel UHD Graphics 617 1536 MB
Controller: 8bitdo SN30 Pro Bluetooth
</code></pre>
<p><strong>Is there anything else that can help developers narrow down the issue? (e.g. logs, screenshots,<br>
configuration files, savefiles, savestates)</strong></p>
<p>N/A</p>
Emulator - Emulator Issues #12999 (New): 1080 Avalanche creates savefiles that break Android Data...https://bugs.dolphin-emu.org/issues/129992022-07-31T02:16:21ZJMC4789JMC4789@gmail.com
<p><strong>Game Name?</strong></p>
<p>1080 Avalanche (and likely Star Fox Assault based on my other savefiles) create savedata that cannot be exported due to using strange/illegal characters.</p>
Emulator - Emulator Issues #12741 (New): 007: Agent Under Fire Seams Issuehttps://bugs.dolphin-emu.org/issues/127412021-11-22T15:53:33ZZephyrSurfer
<p><strong>Game Name?</strong></p>
<p>007: Agent Under Fire</p>
<p><strong>Game ID?</strong> (right click the game in the game list, Properties, Info tab)</p>
<p>GW7E69</p>
<p><strong>MD5 Hash?</strong> (right click the game in the game list, Properties, Verify tab, Verify Integrity button)</p>
<p>987af8dca9dd263c27305b4f139a3547</p>
<p><strong>What's the problem? Describe what went wrong.</strong></p>
<p>There are seams visible in int top right quarter of the screen that are visible on hardware renderers at 1x IR, default settings, but not software renderer or console.</p>
<p><strong>What steps will reproduce the problem?</strong></p>
<p>Use a hardware renderer and get to the main menu</p>
<p><strong>Is the issue present in the latest development version? For future reference, please also write down the version number of the latest development version.</strong></p>
<p>Yes, 5.0-15554</p>
<p><strong>Is the issue present in the latest stable version?</strong></p>
<p>Yes, 5.0</p>
<p><strong>If the issue isn't present in the latest stable version, which is the first broken version?</strong> (You can find the first broken version by bisecting. Windows users can use the tool <a href="https://forums.dolphin-emu.org/Thread-green-notice-development-thread-unofficial-dolphin-bisection-tool-for-finding-broken-builds" class="external">https://forums.dolphin-emu.org/Thread-green-notice-development-thread-unofficial-dolphin-bisection-tool-for-finding-broken-builds</a> and anyone who is building Dolphin on their own can use git bisect.)</p>
<p>N/A</p>
<p><strong>If your issue is a graphical issue, please attach screenshots and record a three frame fifolog of the issue if possible. Screenshots showing what it is supposed to look like from either console or older builds of Dolphin will help too. For more information on how to use the fifoplayer, please check here: <a href="https://wiki.dolphin-emu.org/index.php?title=FifoPlayer" class="external">https://wiki.dolphin-emu.org/index.php?title=FifoPlayer</a></strong></p>
<p>[Attach any fifologs if possible, write a description of fifologs and screenshots here to assist people unfamiliar with the game.]</p>
<p><strong>What are your PC specifications?</strong> (CPU, GPU, Operating System, more)</p>
<p>i7-8750H<br>
GTX 1060<br>
Windows 10<br>
8GB DDR4</p>
<p><strong>Is there anything else that can help developers narrow down the issue? (e.g. logs, screenshots,<br>
configuration files, savefiles, savestates)</strong></p>
<p>Let me know, I'll see what else I can do.</p>
Emulator - Emulator Issues #12616 (New): 2 Games in 1: Nickelodeon SpongeBob Schwammkopf: Der Fil...https://bugs.dolphin-emu.org/issues/126162021-08-07T07:20:25ZJMC4789JMC4789@gmail.com
<p><strong>Game Name?</strong></p>
<p>2 Games in 1: Nickelodeon SpongeBob Schwammkopf: Der Film + Nickelodeon SpongeBob Schwammkopf: Schlacht um Bikini Bottom</p>
<p><strong>Game ID?</strong> (right click the game in the game list, Properties, Info tab)</p>
<p>GU4Y78</p>
<p><strong>MD5 Hash?</strong> (right click the game in the game list, Properties, Verify tab, Verify Integrity button)</p>
<p>Disc 1 - 249f3c69db9324e92a3faf66c3c2ac3d<br>
Disc 2 - 0057239560246895369d37efd0aa2185</p>
<p><strong>What's the problem? Describe what went wrong.</strong></p>
<p>If you put in disc 1, and then choose the opposite game, it prompts you to switch the disc before it boots up the game. You will hang on black screen on disc swap.</p>
<p><strong>What steps will reproduce the problem?</strong></p>
<p>Insert the wrong disc like an idiot and try to boot the other game. You have to manually swap discs because Dolphin's autodisc swapping doesn't work with this.</p>
<p><strong>Is the issue present in the latest development version? For future reference, please also write down the version number of the latest development version.</strong></p>
<p>5.0-14841</p>
<p><strong>Is the issue present in the latest stable version?</strong></p>
<p>Yes</p>
<p><strong>If the issue isn't present in the latest stable version, which is the first broken version?</strong> (You can find the first broken version by bisecting. Windows users can use the tool <a href="https://forums.dolphin-emu.org/Thread-green-notice-development-thread-unofficial-dolphin-bisection-tool-for-finding-broken-builds" class="external">https://forums.dolphin-emu.org/Thread-green-notice-development-thread-unofficial-dolphin-bisection-tool-for-finding-broken-builds</a> and anyone who is building Dolphin on their own can use git bisect.)</p>
<p>I'm too lazy to bisect further back than 5.0, to be honest. It's probably never worked.</p>
<p><strong>If your issue is a graphical issue, please attach screenshots and record a three frame fifolog of the issue if possible. Screenshots showing what it is supposed to look like from either console or older builds of Dolphin will help too. For more information on how to use the fifoplayer, please check here: <a href="https://wiki.dolphin-emu.org/index.php?title=FifoPlayer" class="external">https://wiki.dolphin-emu.org/index.php?title=FifoPlayer</a></strong></p>
<p>Unless you want a screenshot of a black screen, there's not much to show.</p>
<p><strong>What are your PC specifications?</strong> (CPU, GPU, Operating System, more)</p>
<p>Core i7-6700K, GTX 1070, Windows 10</p>
<p><strong>Is there anything else that can help developers narrow down the issue? (e.g. logs, screenshots,<br>
configuration files, savefiles, savestates)</strong></p>
<p>Send help</p>
Emulator - Emulator Issues #12438 (New): AD16 implementation is incorrecthttps://bugs.dolphin-emu.org/issues/124382021-03-01T21:18:47Zpokechu22
<p><strong>Game Name?</strong></p>
<p>GameCube IPL.</p>
<p><strong>What's the problem? Describe what went wrong.</strong></p>
<p>Dolphin's implementation of the <a href="http://hitmen.c02.at/files/yagcd/yagcd/chap10.html#sec10.6" class="external">AD16</a> is incorrect. The <code>AD16Reg</code> union is defined as <code>union AD16Reg { u32 U32 = 0; u32 U8[4]; };</code> but it needs to be <code>union AD16Reg { u32 U32 = 0; u8 U8[4]; };</code> as the <code>U8</code> field is intended to access data one byte at a time. Due to this incorrect implementation, the <a href="https://github.com/dolphin-emu/dolphin/blob/010279f4e6926b1466b8e18e4cb6a254e103a83e/Source/Core/Core/HW/EXI/EXI_DeviceAD16.cpp#L38-L56" class="external">init code</a> returns <code>00000000</code> instead of <code>04120000</code>, and the AD16 is not detected.</p>
<p>However, note that if this is fixed, the IPL will fail to start, because BS1 performs a memory test that overwrites the entirety of memory (including BS1). On hardware, it <a href="http://hitmen.c02.at/files/yagcd/yagcd/chap18.html#sec18.2" class="external">boots from fff00100</a>, which is <a href="http://hitmen.c02.at/files/yagcd/yagcd/chap2.html#sec2.8.3" class="external">mapped to an EXI transfer</a> (and this only works with the de-scrambling due to icache). Since dolphin instead <a href="https://github.com/dolphin-emu/dolphin/blob/010279f4e6926b1466b8e18e4cb6a254e103a83e/Source/Core/Core/Boot/Boot.cpp#L364-L369" class="external">loads it into memory at 81200000</a>, the data is clobbered (and icache doesn't seem to save it for some reason). (Note also that BS1 loads BS2, so dolphin has no reason to load BS2 itself.)</p>
<p>I have the start of a set of changes to fix this, but since I've got no idea when I'll be done with then, I figured I'd report this just so that it's documented.</p>
<p><strong>Is the issue present in the latest development version?</strong></p>
<p>Yes, 5.0-13698.</p>
<p><strong>Is the issue present in the latest stable version?</strong></p>
<p>Based on code only, it should also be present in 5.0 (and in fact since the initial megacommit).</p>
Emulator - Emulator Issues #11814 (New): [Accessibility Request] Larger menus while using touchsc...https://bugs.dolphin-emu.org/issues/118142019-08-01T16:17:28ZJebeld17@gmail.comJebeld17@gmail.com
<p>With touchscreens now prevalent on most new devices - laptops especially - users are gravitating toward physically "touching" their apps to interact with them more than ever. With this, we should provide these users - the general public - with a few optimizations that make this form of interaction easier.</p>
<p>I am highlighting two main concerns and suggesting how to fix them and cater to these users below:</p>
<ul>
<li>"File" menus are optimized for keyboard and mouse (menu drop-downs are too small for fingers).
<ul>
<li>Fix: When Dolphin recognizes a touch input instead of a keyboard/mouse click, dolphin should present these menus with larger text and taller margins to make easier to touch.</li>
</ul></li>
<li>Right-click menus are also too small for touch.
<ul>
<li>Fix: When Dolphin recognizes a touch input right-click (whether tapping with two fingers or pressing and holding for approx 1 second) instead of a keyboard/mouse click, dolphin should present these menus with larger text and taller margins to make easier to touch.</li>
</ul></li>
</ul>
Infrastructure - Issue #10612 (New): Add a max-width for your advertshttps://bugs.dolphin-emu.org/issues/106122017-10-30T15:44:42Zdavetbdavetb@live.com
<p>For your downloads, I think you need a max width for your adverts of 100%</p>
<p>Please see attached files</p>
Emulator - Emulator Issues #9688 (New): Add default config for named pipe input controllershttps://bugs.dolphin-emu.org/issues/96882016-07-09T22:15:32Zaltf4altf4@phx2600.org
<p>When trying to use named pipe inputs for controllers, there is no default config for what buttons map where. Users have to manually specify this laboriously through the GUI or by hand editing the GCPadNew.ini file. It's a big hurdle for non-technical users that are trying to use this feature.</p>
<p>Since this is named pipe inputs, there's basically no reason to vary from the default. Dolphin takes in a message that says "PRESS B", so of course the user expects it to press the B button. Let's make that default so users aren't forced to to manually configure this themselves. </p>
<p>Here is a sample config file that works:</p>
<p>[attached]</p>
Emulator - Emulator Issues #8391 (New): Add Input Methods to Game Listhttps://bugs.dolphin-emu.org/issues/83912015-03-20T02:53:38Zsgh.hockeysgh.hockey@gmail.com
<p>Add a column to the Game List that shows the input methods supported by the game. This could be represented by icons similar to those on the back on the box of Nintendo games. <br>
It would also be useful to have the ability to sort by input method. For instance if I wanted to see all the games I could play with a gamecube controller natively. (I don't know how you would sort games with many different input methods.) <br>
Preferable this would be implemented the same way as platforms and regions under the view tab. This would allow you to hide games in the games list that you don't have a controller for. </p>
Emulator - Emulator Issues #8345 (New): Add HUD for Volume(?), 3D depth/convergence levels, Freel...https://bugs.dolphin-emu.org/issues/83452015-03-12T22:39:55Zrukariosakerukariosake@gmail.com
<p>Similar to a HUD set of IR, Aspect Ratio, EFB, and Fog that you can control with hotkeys. I'd like to see another new HUD set that display them in level bars or percentages.</p>
Emulator - Emulator Issues #5976 (New): Add ability to choose audio output device.https://bugs.dolphin-emu.org/issues/59762013-02-04T21:07:44Zulaoulaoulaoulao@gmail.com
<p>Sorry if this is the incorrect means on how to make a request but I was told to do so here from an admin.</p>
<p>Basically I would like to see an audio out option for spdif. <br>
more talk about my issue here<br>
<a href="http://forums.dolphin-emu.org/Thread-digital-audio-out" class="external">http://forums.dolphin-emu.org/Thread-digital-audio-out</a></p>