Emulator Issues #10155
Sega VC Arcade Titles
Super Hang-on, most other Sega VC Arcade titles.
Game ID? (right click the game in the game list, properties, info tab)
E5ZE8P, others consult the wiki
MD5 Hash? (right click the game in the game list, properties, info tab, MD5 Hash: Compute)
What's the problem? Describe what went wrong.
The right-most column of rendered tiles seems to be out of sync with other rendering. Unclear, but it looks like that column may be a step behind the others.
What steps will reproduce the problem?
Start title, await demo, observe right-most tiles.
Which versions of Dolphin did you test on? Does using an older version of Dolphin solve your issue? If yes, which versions of Dolphin used to work?
What are your PC specifications? (CPU, GPU, Operating System, more)
Intel i7-6700k, NVIDIA GeForce 970
Is there any other relevant information? (e.g. logs, screenshots,
#3 Updated by kolano over 4 years ago
Yeah, not sure.
Here's a screenshot...
Issue seems to occur regardless of my XFB setting, as we overwrite it via the GameINI, which also sets a texture cache setting.
I think I have my settings aligned with defaults (really wish we had a button to do so). General: OpenGL, Vsync; Enhancements: Scaled EFB, Force 24b; Hacks: Skip EFB unckecked; Advanced: All unchecked
#5 Updated by JosJuice over 4 years ago
Keep in mind that the pre-defined game INIs for downloadable Wii software currently are broken because Dolphin is using an unexpected game ID format (as you can see in the filename of JMC's screenshot).
EDIT: The game ID problem isn't in the version indicated in the issue report, though. And everything is working fine for JMC, so I'm guessing this isn't the reason for any of the issues.
#10 Updated by kolano almost 4 years ago
On that. You may want to review the Config Required categories on the Wiki for batches of other titles requiring config adjustments...
#13 Updated by JosJuice about 3 years ago
- Fixed in set to 5.0-7714
- Status changed from Accepted to Fixed