Emulator Issues #10233
closedTextures on interactive panels broken in Lego Star Wars 2
0%
Description
Game Name?
Lego Star Wars 2
Game ID? (right click the game in the game list, properties, info tab)
GL7E64
MD5 Hash? (right click the game in the game list, properties, info tab, MD5 Hash: Compute)
12be79c1b0b1c16a8239cc428328b61d
What's the problem? Describe what went wrong.
In the game, there are interactive panels that can only be used by certain characters.
The panels should display a picture of which character can use them, but in the stage "Jedi Destiny" these pictures are broken and only appear as white and grey squares.
What steps will reproduce the problem?
Go to the Jedi Destiny stage, the second last one in episode 6, and look at the interactive panels.
Aspect ration was auto, resolution was native, anti aliasing off, anisotropic filtering off
Which versions of Dolphin did you test on? Does using an older version of Dolphin solve your issue? If yes, which versions of Dolphin used to work?
5.0-3441
What are your PC specifications? (CPU, GPU, Operating System, more)
i5, gtx 970, windows 7
Is there any other relevant information? (e.g. logs, screenshots,
configuration files)
The panels can still be used. It's just the pictures on them are broken.
This only effects the Jedi Destiny stage as far as I know. Not the panels in other stages.
I attempted several times to record a fifo log, but couldn't get it small enough to upload.
Files
Updated by JosJuice over 7 years ago
Does it work in Dolphin 5.0?
Does the FIFO log become small enough if you compress it as e.g. 7z?
Updated by mimimi over 7 years ago
Can you try with "Store EFB Copies to Texture Only" disabled? This sounds like something where you need efb to ram. If that doesn't work, try with "Skip EFB Access from CPU" disabled as well.
Updated by carrotfear666 over 7 years ago
mimimi wrote:
Can you try with "Store EFB Copies to Texture Only" disabled? This sounds like something where you need efb to ram. If that doesn't work, try with "Skip EFB Access from CPU" disabled as well.
Tried that, it had no effect.
Updated by carrotfear666 over 7 years ago
JosJuice wrote:
Does it work in Dolphin 5.0?
Does the FIFO log become small enough if you compress it as e.g. 7z?
Compressing it got it down to 18 MB, so still not small enough. Is there any other way to make it smaller?
Updated by JMC4789 almost 6 years ago
- Status changed from New to Accepted
No setting I touch seems to get those images to show up. On Youtube it isn't specified what version of the game they're using, but it appears that there are banners intended to be there.
Updated by ZephyrSurfer over 1 year ago
- File GL7E64_Interactive_Panel_1_Episode_VI_Chapter_V.7z GL7E64_Interactive_Panel_1_Episode_VI_Chapter_V.7z added
Looks to me like it's a bug on the GameCube release. Again only occurring on this specific level (Episode VI, Chapter V)
World of Longplays:
https://youtu.be/Aeza1ZNbd-w?t=3648
LongplayArchive:
https://youtu.be/3AVnnvbJsX8?t=14139
For those wondering the image is supposed to be in that little white square.
I have included a fifolog for posterity, but again this is not a Dolphin bug.
Updated by pokechu22 over 1 year ago
- Status changed from Accepted to Working as intended
Can confirm that the panel renders incorrectly on real hardware when using the hardware fifoplayer.
As a side note, I have the print strategy guide for this game, and although it doesn't have pictures of the panels on the center column, it does show two others and they look fine. However that was probably done using the PC version of the game.