https://bugs.dolphin-emu.org/https://bugs.dolphin-emu.org/favicon.ico?12017-06-12T16:26:45ZDolphin bug trackerEmulator - Emulator Issues #10331: Super Smash Bros Melee Music cuts shortly after loading (dev versions only)https://bugs.dolphin-emu.org/issues/10331?journal_id=7290202017-06-12T16:26:45Zswegakahle823@gmail.com
<ul></ul><p>for Reproducing, get one of the latest dev versions of Dolphin, then get the Super Smash Bros Melee ISO file to test out with</p>
Emulator - Emulator Issues #10331: Super Smash Bros Melee Music cuts shortly after loading (dev versions only)https://bugs.dolphin-emu.org/issues/10331?journal_id=7290212017-06-12T17:24:41Zblubberdiblub
<ul></ul><p>Approximately how many seconds is "shortly after being loaded"?</p>
<p>What is your audio configuration?<br>
Also, do you use any other (non-audio) non-default settings that might affect the emulation?</p>
<p>I can't reproduce the problem on my system, no matter how hard I try. (I tried both Linux and Windows, all available audio backends, HLE, LLE recompiler, LLE interpreter, Dolby decoder, all work fine here.) I can play the whole intro without music cut-outs. Same for the stages.</p>
<p>However, I have different system specs here. (Intel CPU for instance.)</p>
Emulator - Emulator Issues #10331: Super Smash Bros Melee Music cuts shortly after loading (dev versions only)https://bugs.dolphin-emu.org/issues/10331?journal_id=7290222017-06-12T17:42:34ZJMC4789JMC4789@gmail.com
<ul></ul><p>Do you have fast disc speed enabled? If so, turn it off. That's a cause for the audio cutting out in Melee.</p>
Emulator - Emulator Issues #10331: Super Smash Bros Melee Music cuts shortly after loading (dev versions only)https://bugs.dolphin-emu.org/issues/10331?journal_id=7290232017-06-12T17:44:27Zswegakahle823@gmail.com
<ul></ul><p>blubberdiblub wrote:</p>
<blockquote>
<p>Approximately how many seconds is "shortly after being loaded"?</p>
<p>What is your audio configuration?<br>
Also, do you use any other (non-audio) non-default settings that might affect the emulation?</p>
<p>I can't reproduce the problem on my system, no matter how hard I try. (I tried both Linux and Windows, all available audio backends, HLE, LLE recompiler, LLE interpreter, Dolby decoder, all work fine here.) I can play the whole intro without music cut-outs. Same for the stages.</p>
<p>However, I have different system specs here. (Intel CPU for instance.)</p>
</blockquote>
<p>It's around 1-3 seconds after depending on what music it is (Beginning Intro is about 0.7 seconds, Main Menu is about 2, in-game music would be 2.5 for me. I use the HLE audio, though I tested with normal LLE and it didn't help. Main Menu Music and in-game music (as well as single-player stage complete theme) will randomly cut out with 1-3 seconds after loading.</p>
<p>As for potential non-audio non-default settings, it might be due to how I changed the ISO Core Properties (Disabled most except Enable Dual Core, Speed up Disc Transfer, and DSP HLE emulation), and how I'm using the basic 60Fps patch (not the smoother one or 120 FPS one).</p>
Emulator - Emulator Issues #10331: Super Smash Bros Melee Music cuts shortly after loading (dev versions only)https://bugs.dolphin-emu.org/issues/10331?journal_id=7290242017-06-12T17:47:52ZHelios
<ul></ul><p>Like JMC said, turn off Speed up Disc Transfer.</p>
Emulator - Emulator Issues #10331: Super Smash Bros Melee Music cuts shortly after loading (dev versions only)https://bugs.dolphin-emu.org/issues/10331?journal_id=7290252017-06-12T17:51:12Zswegakahle823@gmail.com
<ul></ul><p>Helios wrote:</p>
<blockquote>
<p>Like JMC said, turn off Speed up Disc Transfer.<br>
It seems to have worked, thank you for that. Looks like if Speed Up Disc Transfer is checkmarked, and not either unchecked or a Blue Square, the bug happens.</p>
</blockquote>
Emulator - Emulator Issues #10331: Super Smash Bros Melee Music cuts shortly after loading (dev versions only)https://bugs.dolphin-emu.org/issues/10331?journal_id=7290262017-06-12T17:55:03ZFogchristhecoolist@gmail.com
<ul><li><strong>Status</strong> changed from <i>New</i> to <i>Invalid</i></li></ul>