Emulator Issues #10344
Can't reconnect Wiimotes while playing recorded input
Super Paper Mario
What's the problem? Describe what went wrong.
I'm recording inputs for this game to play them later and dump the frames, I want to capture the intro cutscene but it seems it is too long and dolphin decides to disconnect the emulated wiimote after a while, can't do inputs on the cutscene or it'll just skip.
After it's disconnected the emulation doesn't pause but the input counter does, can't reconnect the wiimote and resume the inputs. Searching for a way to turn this off instead of re-recording again.
What steps will reproduce the problem?
Selecting "Play input recording" with a file containing a hole of no inputs for a few minutes.
Which versions of Dolphin did you test on? Does using an older version of Dolphin solve your issue? If yes, which versions of Dolphin used to work?
#1 Updated by JosJuice about 3 years ago
- Subject changed from Emulated wiimote disconnects on inactivity while playing recorded input to Can't reconnect Wiimotes while playing recorded input
- Issue type changed from Bug to Feature request
We can't get rid of the disconnects, but adding a way to reconnect is a good feature request.
If you want a workaround in the meantime, try wiggling the Wii Remote occasionally. The game might consider that as input without skipping the cutscene.