Emulator Issues #10373

Ed, Edd, n Eddy: The Mis-Edventures gets stuck on loading screen after menu

Added by Techjar almost 3 years ago. Updated about 2 months ago.

% Done:


Operating system:
Issue type:
Relates to usability:
Relates to performance:
Relates to maintainability:
Regression start:
Fixed in:


Game Name?

Ed, Edd, n Eddy: The Mis-Edventures

Game ID? (right click the game in the game list, properties, info tab)


MD5 Hash? (right click the game in the game list, properties, info tab, MD5 Hash: Compute)


What's the problem? Describe what went wrong.

Attempted to get in-game and it hangs on the loading screen. Emulation is still running, but loading does not progress.

What steps will reproduce the problem?

Simply start a new game or load a saved game.

Which versions of Dolphin did you test on? Does using an older version of Dolphin solve your issue? If yes, which versions of Dolphin used to work?

I bisected, any build before 5.0-2431 works. 5.0-2431 is when it stopped working, and that build messed with disc read timings, which makes it highly suspect.

What are your PC specifications? (CPU, GPU, Operating System, more)

Windows 10
Intel Core i7-7700K @ 4.5GHz
NVIDIA GeForce GTX 1080
32GB of RAM

Is there any other relevant information? (e.g. logs, screenshots,
configuration files)

FastDiscSpeed does not help and never worked anyways. Interestingly I see a report on the wiki of it working on 5.0-4598, but the issue persists on and past that build as well in my testing. Perhaps it's loading too quickly, because I can get it to successfully load if I set the CPU Clock Override all the way down to 6%. I wonder if this is some sort of anti-piracy method in the game, to prevent the use of flash drive loading on a console.
Here's a screenshot of where it gets stuck:

GE9E5D_log.txt (196 KB) GE9E5D_log.txt Ed, Edd, n Eddy: The Mis-Edventures log file. stoo, 05/05/2018 08:42 PM


#1 Updated by JMC4789 almost 3 years ago

Yeah, it looks like the game is crashing now.

#2 Updated by JMC4789 over 2 years ago

  • Status changed from New to Accepted
  • Priority changed from Normal to High
  • Milestone set to Current
  • Regression changed from No to Yes

#3 Updated by kolano over 2 years ago

Have never played in enough to determine, but there was also an older crash issue with this title on the wiki...
"After completion of the third scam there is an error that causes a crash in which you cannot move on to the fourth scam."

#4 Updated by kolano about 2 years ago

Reported as also effecting Scooby-Doo! Night of 100 Frights, refer:

#5 Updated by kolano about 2 years ago

Though Scooby-Doo! Night of 100 Frights is apparently working at least through 5.0-4607, so if this started in 5.0-2431 the Scooby-Doo! crash may be a different issue.

#6 Updated by JMC4789 about 2 years ago

I thought they originally both broke the first time on the same version?

#7 Updated by JMC4789 about 2 years ago

I think I just bought Scooby Doo in my last pile of shovelware so maybe I can actually report back.

#8 Updated by stoo almost 2 years ago

Scooby Doo Night of 100 Frights is 100% working in latest build. I've tested EU, US v1.00 and US v1.01. The reported crash seems likely to have been user error, and unrelated to this issue.

Ed, Edd, n Eddy: The Mis-Edventures still freezes at the loading screen at around 25% load progress in all builds after 5.0-2431.

Log file attached.

#9 Updated by danileon95 about 2 months ago

Just chiming in to inform that this issue is still present :(

#10 Updated by danileon95 about 2 months ago

And yeah, a workaround is to set CPU override to like 6% for the loading, and then disable it.

#11 Updated by JMC4789 about 2 months ago

This might be dcache issues...

#12 Updated by mysteryman141 about 2 months ago

I fixed this issue on my machine by deleting every trace of the emulator from my computer and reinstalling it. Including registry entries.

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