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Emulator Issues #10456

closed

Gecko Codes Causing Freezes or Malfunctioning Across Many Titles

Added by JMC4789 over 6 years ago. Updated over 3 years ago.

Status:
Invalid
Priority:
Normal
Assignee:
-
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

This is meant to act as a new global issue for Gecko Codes behaving badly.

Dolphin's implementation of Gecko Codes is problematic, causing tons of random crashes and freezes across many games. Codes designed to work on Dolphin may not work on console, and many codes designed for console don't work on Dolphin. We're seeing game freezes across GameCube and Wii titles, from Pokemon Colosseum to Harvest Moon: Animal Parade. These freezes are random and are not very apparent to the users that the cheats caused them. Sometimes it can take hours for the code to cause issues. Other games like Arc Rise Fantasia see breakage over seemingly unrelated changes, where as Wiiware/Virtual console never worked at all.

Dolphin's Hooking needs to be completely redone in order to fix these issues.


Related issues 5 (0 open5 closed)

Has duplicate Emulator - Emulator Issues #10367: Arc Rise Fantasia - All Gecko Codes broken by 5.0-845Duplicate

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Has duplicate Emulator - Emulator Issues #9932: Metroid Other M: Some Cheats, such as third-person missiles, are broken on JIT and JITILDuplicate

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Has duplicate Emulator - Emulator Issues #9848: Widescreen "patch" does not work on Dolphin anymoreDuplicate

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Has duplicate Emulator - Emulator Issues #10349: Mario Kart 64 NTSC 16:9 Gecko Code flickering on NvidiaDuplicate

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Has duplicate Emulator - Emulator Issues #10520: The infinite item and few others are not working on geckoDuplicate

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Actions #1

Updated by JMC4789 over 6 years ago

Actions #2

Updated by JMC4789 over 6 years ago

Actions #3

Updated by leoetlino over 6 years ago

  • Status changed from New to Accepted

IIRC, Dolphin runs cheats on a fixed time interval, whereas most loaders on console hook into a SDK VI function instead.

Actions #4

Updated by JMC4789 over 6 years ago

  • Has duplicate Emulator Issues #9932: Metroid Other M: Some Cheats, such as third-person missiles, are broken on JIT and JITIL added
Actions #5

Updated by JMC4789 over 6 years ago

  • Subject changed from Gecko Codes Causing Freezes Across Many Titles to Gecko Codes Causing Freezes or Malfunctioning Across Many Titles
Actions #6

Updated by JMC4789 over 6 years ago

Actions #7

Updated by gamemasterplc over 6 years ago

Pokemon coloseeum and pokemon XD need special mastercodes unrelated to hooking to work right.

Actions #8

Updated by JMC4789 over 6 years ago

kk, reopening hte original issue for those, I forgot

Actions #9

Updated by JMC4789 over 6 years ago

Actions #10

Updated by TheDimensioner over 6 years ago

I guess it's ok to report bad codes here than? Well, the Twilight Princess GC widescreen 16:9 hack causes digspots to become hard to see:

https://wiki.dolphin-emu.org/index.php?title=Talk:The_Legend_of_Zelda:_Twilight_Princess_(GC)#New_Gecko_widescreen_code_makes_dig_spots_hard_to_see

And the 4:3/Letterbox removal code for Xenoblade Chronicles causes the game to stutter on real hardware, and maybe it makes the Wii slightly hotter (it looks wonderful on a 29" CRT, though XD):

https://forums.dolphin-emu.org/Thread-wii-xenoblade-chronicles?pid=442385#pid442385

Actions #11

Updated by JosJuice over 6 years ago

No. This report is about problems in Dolphin, not problems in the codes themselves.

Actions #12

Updated by JMC4789 over 6 years ago

Actions #13

Updated by JMC4789 over 6 years ago

  • Has duplicate Emulator Issues #10517: Dolphin's improved codehandler can cause stuttering with some codes added
Actions #14

Updated by JMC4789 over 6 years ago

Actions #15

Updated by JMC4789 over 6 years ago

  • Has duplicate Emulator Issues #10531: Random Stutter in Zelda Titles due to a change to the codehandler.bin added
Actions #16

Updated by danileon95 almost 6 years ago

I'm getting the same issue. If I add gecko codes to any games, even if I have the spare power to run these games at 300-400% speed, the game will stutter every 30 seconds or so, it's extremely jarring because the sound screws up and everything during that stutter. Disabling gecko codes fixes it.

It's annoying because I really like using widescreen gecko codes. I hope you can sort this out. Thanks for the hard work guys!

Actions #17

Updated by JosJuice almost 6 years ago

  • Has duplicate deleted (Emulator Issues #10517: Dolphin's improved codehandler can cause stuttering with some codes)
Actions #18

Updated by JosJuice almost 6 years ago

  • Has duplicate deleted (Emulator Issues #10531: Random Stutter in Zelda Titles due to a change to the codehandler.bin)
Actions #19

Updated by JMC4789 over 3 years ago

  • Status changed from Accepted to Invalid

I'm actually going to close this issue as it's not really being used much and there's a newer issue to deal with the stutters. Our Code Handler seems to be much better nowadays and most of the freezes/crashes have been version differences.

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