Emulator Issues #10495
closedPM:TTYD Software renderer does not work with dual core mode.
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Description
Game Name?
Paper Mario: The Thousand-Year Door
Game ID? (right click the game in the game list, properties, info tab)
G8ME01
MD5 Hash? (right click the game in the game list, properties, info tab, MD5 Hash: Compute)
db9a997a617ee03bbc32336d6945ec02
What's the problem? Describe what went wrong.
When using the Software Renderer with Dual-Core mode enabled, severe graphical glitches happen. This issue will likely be marked invalid but I opened anyway it because I think this is the same bug as in https://github.com/dolphin-emu/dolphin/pull/5498#issuecomment-324529987. If you attempt the same steps on that build(or open the Fifo log) Dolphin will crash.
What steps will reproduce the problem?
- Set the Video Backend to Software
- Make sure Dual-Core is enabled and deterministic Dual-Core is disabled
- Open PM:TTYD
It is important to make sure the bug hasn't already been fixed. Please tell us what the latest version you've verified the bug on.
5.0-5308
Is the issue present in the latest stable version?
Yes, the issue is present in version 5.0
What are your PC specifications? (CPU, GPU, Operating System, more)
CPU: Intel Core i3-3220 @ 3.30 GHz
GPU: Intel HD Graphics 2500
OS:Windows 7 SP1
Files
Updated by JMC4789 over 6 years ago
- Status changed from New to Invalid
When your computer is too slow to run a game (and, with software renderer, that's every computer,) enabling dualcore without deterministic dualcore is a very, very bad idea.
Dualcore is a hack, and is not guaranteed to work.