Emulator Issues #10545
closedUbershaders+OpenGL causes core to hang on Haswell Linux
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Description
Game Name?
Any
Game ID? (right click the game in the game list, properties, info tab)
N/A
MD5 Hash? (right click the game in the game list, properties, info tab, MD5 Hash: Compute)
N/A
What's the problem? Describe what went wrong.
Selecting OpenGL, setting Ubershaders to Hybrid or Exclusive, and then booting a game causes Dolphin to hang. The UI is still somewhat responsive (config UIs can be played with), but stopping emulation does nothing, requiring the process to be killed.
What steps will reproduce the problem?
- Use Linux
- Select OpenGL
- Select some Ubers enabled option
- Boot game
Is the issue present in the latest development version? For future reference, please also write down the version number of the latest development version.
Yes.
Is the issue present in the latest stable version?
N/A.
If the issue isn't present in the latest stable version, which is the first broken version? (You can find the first broken version by bisecting. Windows users can use the tool https://forums.dolphin-emu.org/Thread-green-notice-development-thread-unofficial-dolphin-bisection-tool-for-finding-broken-builds and anyone who is building Dolphin on their own can use git bisect.)
Tested Initial ubershaders commit and the issue existed there too
If your issue is a graphical issue, please attach screenshots and record a three frame fifolog of the issue if possible. Screenshots showing what it is supposed to look like from either console or older builds of Dolphin will help too. For more information on how to use the fifoplayer, please check here: https://wiki.dolphin-emu.org/index.php?title=FifoPlayer
[Attach any fifologs if possible, write a description of fifologs and screenshots here to assist people unfamiliar with the game.]
What are your PC specifications? (CPU, GPU, Operating System, more)
CPU: Pentium G3258
GPU: Intel HD Graphics (Haswell)
Is there anything else that can help developers narrow down the issue? (e.g. logs, screenshots,
configuration files, savefiles, savestates)
compressed config directory attached.
Files
Updated by Helios over 6 years ago
- Status changed from New to Working as intended
Compilation is just stupid slow and the compiling UI doesn't show on GL because async compilation is disabled