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Emulator Issues #10595

closed

Rapidly pausing and unpausing Dolphin.exe -d causes invalid reads or freezes

Added by ryanebola16 about 7 years ago. Updated about 7 years ago.

Status:
Duplicate
Priority:
Normal
Assignee:
-
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

Game Name?

Super Smash Bros. Brawl

Game ID? (right click the game in the game list, properties, info tab)

RSBE01

MD5 Hash? (right click the game in the game list, properties, info tab, MD5 Hash: Compute)

Wiimms ISO Tools edited ISO, works fine on both Dolphin and real Wii. Only the music files were edited.

What's the problem? Describe what went wrong.

Rapidly pausing and unpausing Dolphin.exe -d causes invalid reads or freezes. Running Dolphin normally will likely avoid this problem. This should be looked into as it may explain some freezes when repeatedly pausing emulation for debugging purposes.

What steps will reproduce the problem?

  1. In Dolphin.exe -d, proceed to Brawl's title screen.
  2. Rapidly pause and unpause the emulator.
  3. Observe that invalid reads or freezes will likely occur before the gameplay video starts.
  4. Repeat the above steps when running Dolphin normally and you'll likely make it to the gameplay video.

Is the issue present in the latest development version? For future reference, please also write down the version number of the latest development version.

5.0-5667

Is the issue present in the latest stable version?

Yes, 5.0

What are your PC specifications? (CPU, GPU, Operating System, more)

Win 10 Pro x64
Intel Core i7-4702MQ CPU @2.20GHz
GeForce GT 750M
GeForce Game Ready Driver 387.92


Related issues 1 (1 open0 closed)

Is duplicate of Emulator - Emulator Issues #10132: Breakpoints crash game after steppingFix pending

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