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Issue #10646

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Possible incorrect rating on Lego Indiana Jones 2: The Adventure Continues

Added by legoboy0109 over 6 years ago. Updated over 6 years ago.

Status:
New
Priority:
Low
Assignee:
-
Target version:
-
% Done:

0%


Description

I have recently started working on testing games in dolphin, and the page for Lego Indiana Jones 2 says it is playable. It says there are severe problems with cutscenes, but I am not experiencing these problems on the latest dev version. I will test it on 5.0 to see if the problem is there, but the only problems I was experiencing were some minor graphical bugs in the cutscenes. I will upload some images and possibly videos when I get home today.

https://wiki.dolphin-emu.org/index.php?title=Lego_Indiana_Jones_2:_The_Adventure_Continues

(There aren't any reported test entries so maybe this game just needs some more testing.)

I have run this on both a laptop with an Intel i7 quad core clocking around 2.8 GHz and Nvidia gt 435m and a desktop with an Intel i5 quad core clocking around 3.4 GHz and an Nvidia gtx 745.


Files

LIJ2CompatTest.PNG (6.89 KB) LIJ2CompatTest.PNG legoboy0109, 11/18/2017 01:05 AM
disconnect.PNG (1.5 KB) disconnect.PNG legoboy0109, 11/18/2017 01:28 AM
Actions #1

Updated by legoboy0109 over 6 years ago

I am also using hybrid ubershaders.

Actions #2

Updated by legoboy0109 over 6 years ago

Here is a picture of the game in my directory. For some reason there is no compatibility rating in dolphin even though it says it is playable on the wiki.

Actions #3

Updated by legoboy0109 over 6 years ago

Hmmm, I'm getting an error in 5.0. It says wiimote disconnented by emulated software anytime I try to press a button. I guess I can't do compatibility testing on 5.0...

Actions #4

Updated by JMC4789 over 6 years ago

Hit Alt F5 on startup in 5.0. I don't know if it had auto reconnect yet.

Actions #5

Updated by legoboy0109 over 6 years ago

JMC4789 wrote:

Hit Alt F5 on startup in 5.0. I don't know if it had auto reconnect yet.

I tried that, it didn't work. It just automatically disconnects it after that.

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