Emulator Issues #1065
closedZelda: Wind waker frozen
0%
Description
What steps will reproduce the problem?
- perhaps , continous updates of plugin sound.
2.
3.
What is the expected output? What do you see instead?
Zelda: Wind waker doesn't work after Intro in new game
What version of the product are you using? On what operating system?
r3622, Vista 32
Please provide any additional information below.
Updated by steven_copson over 15 years ago
i can confirm this, after intro movie the game just sits there with a black screen
using the HLE Plugin, cant try with the LLE plugin as my frame rate drops
dramatically from 50+ to 20 and i get no sound.
Updated by Valentin.Meriel over 15 years ago
Mine works with HLE but I had the problem and I resolved to stop the game and then
relaunch and it works.
Updated by steven_copson over 15 years ago
right i managed to check it with the LLE Plugin and it does goes in game fine but
dont get sound so the problem must be with the HLE Plugin.
Updated by rafael_27 over 15 years ago
@nakeee ; oh sorry, HLE plugin.
I can't try with LLE cause i dont have the files necessary ( Dsp_coef.bien &
Dsp_rom.bin )
I have tried many times.. and I can only see a black screen :S
any help?
Updated by stgngts over 15 years ago
i'm getting this too (black screen after the unskippable slideshow)
Updated by sl1nk3.s over 15 years ago
yeh unfortunately, that's an issue with a sound format we do not currently support,
you can avoid the black screens by enabled the "item hang fix" patch in the game's
properties or press start really quickly before the intro starts :P
Updated by Valentin.Meriel over 15 years ago
Or you start the game and arrived at the black screen stop and restart the game. And
it works (for me it's work)
Updated by Autoran1 over 15 years ago
It seem's it's the HLE plugin problem, crashes after turning off fix item hang were
fixed, but the black screens after loading the save appeared
Updated by Roemwerwall over 15 years ago
After the cutscene in which the 3 pearls fetch the tower of the gods from the sea the
game hangs itself with a black screen also. Used Revison is 3622. With Rev3542 it
still works.
Excuse for this bad English it was translated with PROMT
Updated by fsahmkow27 over 15 years ago
I would like to add that this happens whenever a cutscene which uses not-played-
audio ends. Examples: Ganondorf speech before fighting him, Cutscene of Ariel's
kipnapping, etc.
Conclusion: the game must be waiting for a call from the DSP.
Updated by felixluz over 15 years ago
Exactly, all cutscenes that use fixed type of audio just hang when the cutscene ends.
Currently, the only fix I can find is the activating the Item hang patch (Which disables the audio)
I've seen people saying that stoping and resuming the game works. I haven't tried it yet
Updated by marcus over 15 years ago
Issue 1110 has been merged into this issue.
Updated by XTra.KrazzY over 15 years ago
Well, sorry but you will have to wait until work on HLE is done...
Updated by XTra.KrazzY over 15 years ago
- Status changed from New to Work started
Updated by XTra.KrazzY over 15 years ago
- Status changed from Work started to Duplicate
Updated by amat0r about 15 years ago
How do I activate Item hang patch ??? How or where =( ?!
Updated by suraj.cindy over 11 years ago
Go to Options>Config, Set the Framelimit dropdown to Audio and check Limit by FPS, then relaunch the game and tell me ^^. Been experiencing this problem till 5 minutes ago i found what i had to do