Project

General

Profile

Actions

Emulator Issues #10652

closed

Full-screen Vulkan swapchains screen bugs at 4K resolution

Added by alfredolvera almost 7 years ago. Updated about 2 years ago.

Status:
Duplicate
Priority:
Normal
Assignee:
-
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

Game Name?

All games

What's the problem? Describe what went wrong.

With the latest Nvidia drivers, using the Vulkan Backend and going fullscreen at 4K resolution 60Hz, glitched black bars appear in all games.

I'm not a programmer, but apparently, Nvidia added a late revised Vulkan API specification that causes screen glitches with 4k resolutions in full screen. As far as I can understand and researched, the issue is Vulkan swapchains, as you can read here: https://forums.geforce.com/default/topic/1028246/geforce-1000-series/screen-glithes-when-using-vulkan-4k-60hz/

What steps will reproduce the problem?

  • Set monitor to 4K, 60Hz
  • Use Vulkan Backend
  • Load any game
  • Go to fullscreen

Is the issue present in the latest development version? For future reference, please also write down the version number of the latest development version.

5.0-5876

Is the issue present in the latest stable version?

Yes

If the issue isn't present in the latest stable version, which is the first broken version? (You can find the first broken version by bisecting. Windows users can use the tool https://forums.dolphin-emu.org/Thread-green-notice-development-thread-unofficial-dolphin-bisection-tool-for-finding-broken-builds and anyone who is building Dolphin on their own can use git bisect.)

All versions

If your issue is a graphical issue, please attach screenshots and record a three frame fifolog of the issue if possible. Screenshots showing what it is supposed to look like from either console or older builds of Dolphin will help too. For more information on how to use the fifoplayer, please check here: https://wiki.dolphin-emu.org/index.php?title=FifoPlayer

Screenshot from PC windowed (displays fine): https://1drv.ms/i/s!AosBcgjhlF1MgcFvWjN8SZJZ9HIdwQ

Screenshot offscreen 4k 60hz from Cellphone 1: https://1drv.ms/i/s!AosBcgjhlF1MgcFp9FRXwRGGbvPh3w

Screenshot offscreen 4k 60hz from Cellphone 2: https://1drv.ms/i/s!AosBcgjhlF1MgcFoaZijjRxRtbtL_A

What are your PC specifications? (CPU, GPU, Operating System, more)

i7 7700 Stock Clock
GTX 1070 FTW Stock Clock
Windos 10 FCU
Nvidia Drivers 388.13

Is there anything else that can help developers narrow down the issue? (e.g. logs, screenshots,
configuration files, savefiles, savestates)

More info on this issue: https://forums.geforce.com/default/topic/1028246/geforce-1000-series/screen-glithes-when-using-vulkan-4k-60hz/


Related issues 1 (1 open0 closed)

Is duplicate of Emulator - Emulator Issues #12852: Support Asynchronous PresentationAccepted

Actions
Actions #1

Updated by TheManuel almost 6 years ago

Now that I've set my desktop resolution to my TV's native 4K, I'm running into this issue as well. It's worthwhile noting that disabling vsync removes the glitch, but obviously introduces screen tear. For me it's back to D3D on most games until nVidia resolves this driver issue.

Actions #2

Updated by JMC4789 about 2 years ago

  • Status changed from New to Duplicate
Actions #3

Updated by JMC4789 about 2 years ago

Actions #4

Updated by JMC4789 about 2 years ago

Consolidating all of the issues fixed by async present.

Actions

Also available in: Atom PDF