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Emulator Issues #10663

closed

IOS 36 requirement returns for modded games

Added by ryanebola16 over 6 years ago. Updated over 6 years ago.

Status:
Working as intended
Priority:
Normal
Assignee:
-
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
Yes
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

Game Name?

Gecko OS / Super Smash Bros. Brawl

Game ID? (right click the game in the game list, properties, info tab)

Gecko OS / RSBE01

MD5 Hash? (right click the game in the game list, properties, info tab, MD5 Hash: Compute)

Wiimms ISO Tools edited ISO, works fine on both Dolphin and real Wii. Only the music files and intro video were edited.

What's the problem? Describe what went wrong.

It has been a while since I modded my Wii so the information I provide should be verified.

Long ago, Dolphin required IOS 36 (I used IOS36-64-v3608.wad from NUS, MD5 from Dolphin 5.0-9: 9c0dfcc0bdecf9d88c5e1a34039e4dfe, SHA1 from certutil: 792c0a4180b3f3eff90ed40bb9898263e0ace540) to be manually installed for Brawl mods to load via Gecko OS. I believe that was a requirement of Gecko OS and not Brawl itself. At some point, users didn't need to manually install this wad anymore. As of 5.0-2712, the requirement for IOS 36 has returned.

Note that this requirement matches the real Wii but it's something that Dolphin probably wants to include so users don't need to do it.

What steps will reproduce the problem?

  1. Create a portable.txt on the latest dolphin (5.0-5934 at the time of writing this) and run Dolphin to generate the User directory.
  2. Enable insert SD card, set Brawl as default ISO, and set ISO directories.
  3. Set up a Brawl mod pack for Dolphin. The one described in #10636 can be used as an example.
  4. Run Gecko OS
  5. Launch Game
  6. Observe "This Game Requires IOS 36"

Is the issue present in the latest development version? For future reference, please also write down the version number of the latest development version.

Yes, 5.0-5934

Is the issue present in the latest stable version?

No, 5.0

If the issue isn't present in the latest stable version, which is the first broken version? (You can find the first broken version by bisecting. Windows users can use the tool https://forums.dolphin-emu.org/Thread-green-notice-development-thread-unofficial-dolphin-bisection-tool-for-finding-broken-builds and anyone who is building Dolphin on their own can use git bisect.)

5.0-2712

What are your PC specifications? (CPU, GPU, Operating System, more)

Win 10 Pro x64
Intel Core i7-4702MQ CPU @2.20GHz
GeForce GT 750M
GeForce Game Ready Driver 388.31

Is there anything else that can help developers narrow down the issue? (e.g. logs, screenshots,
configuration files, savefiles, savestates)

#9819 and #10662 will complicate debugging this issue. Also keep in mind which builds support SDHC when testing this issue.


Files

IOS36.PNG (919 KB) IOS36.PNG ryanebola16, 11/22/2017 07:46 AM
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