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Emulator Issues #10704

closed

Kirby 64: The Crystal Shards OpenAL Garbled Audio

Added by kolano almost 7 years ago. Updated 8 months ago.

Status:
Duplicate
Priority:
Normal
Assignee:
-
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

Game Name?

Kirby 64: The Crystal Shards

Game ID? (right click the game in the game list, properties, info tab)

NAME01

MD5 Hash? (right click the game in the game list, properties, info tab, MD5 Hash: Compute)

4c1defbd71d273ce881f26c17fd59ceb (wad unsigned by Nintendo)

What's the problem? Describe what went wrong.

Audio with OpenAL is garbled, but seems to play fine with all other backends.

This should be irrelevant if / once the CubeB backend can replace OpenAL.

What steps will reproduce the problem?

Play with audio set to use OpenAL.

Is the issue present in the latest development version? For future reference, please also write down the version number of the latest development version.

5.0-6004

Is the issue present in the latest stable version?

Yes

What are your PC specifications? (CPU, GPU, Operating System, more)

i7-6700K, NVIDIA 970, Windows 10


Related issues 1 (1 open0 closed)

Is duplicate of Emulator - Emulator Issues #10205: Sound suffering from cracks since 3345New

Actions
Actions #1

Updated by JMC4789 almost 6 years ago

  • Status changed from New to Questionable

Does this still happen? We fixed an issue a while back with OpenAL having garbled audio when booting certain games.

Actions #2

Updated by kolano almost 6 years ago

Not sure. My NAS is still offline, so I'm unable to test atm.

Actions #3

Updated by danileon95 almost 6 years ago

JMC4789 wrote:

Does this still happen? We fixed an issue a while back with OpenAL having garbled audio when booting certain games.

I just tested. I can confirm the sound is still garbled with this game when using OpenAL.

Actions #4

Updated by v1993 almost 4 years ago

OpenAL backend is gone now. Should this be closed?

Actions #5

Updated by kolano almost 4 years ago

It's still present in 5.0-13182, just not longer the default. Was it purged completely today?

Actions #6

Updated by ZephyrSurfer almost 3 years ago

This actually is mentioning only one game.
There's nothing unique about the issue on this game, this happens on many games.

OpenAL is not gone it's just no longer included and it will selectable only if it's put in the dolphin folder or OpenAL32.dll is installed in the system folders.

This issue should be closed another one correctly identifies that it's more general than this game and has a correct bisect.

Isssue #10205 is the one that's got a bisect

Actions #7

Updated by Billiard26 8 months ago

Actions #8

Updated by Billiard26 8 months ago

  • Status changed from Questionable to Duplicate
Actions

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