Project

General

Profile

Actions

Emulator Issues #10704

closed

Kirby 64: The Crystal Shards OpenAL Garbled Audio

Added by kolano almost 7 years ago. Updated 8 months ago.

Status:
Duplicate
Priority:
Normal
Assignee:
-
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

Game Name?

Kirby 64: The Crystal Shards

Game ID? (right click the game in the game list, properties, info tab)

NAME01

MD5 Hash? (right click the game in the game list, properties, info tab, MD5 Hash: Compute)

4c1defbd71d273ce881f26c17fd59ceb (wad unsigned by Nintendo)

What's the problem? Describe what went wrong.

Audio with OpenAL is garbled, but seems to play fine with all other backends.

This should be irrelevant if / once the CubeB backend can replace OpenAL.

What steps will reproduce the problem?

Play with audio set to use OpenAL.

Is the issue present in the latest development version? For future reference, please also write down the version number of the latest development version.

5.0-6004

Is the issue present in the latest stable version?

Yes

What are your PC specifications? (CPU, GPU, Operating System, more)

i7-6700K, NVIDIA 970, Windows 10


Related issues 1 (1 open0 closed)

Is duplicate of Emulator - Emulator Issues #10205: Sound suffering from cracks since 3345New

Actions
Actions

Also available in: Atom PDF