Emulator Issues #10733
Android - Emulated Wiimote IR Center setting is not exposed
Every Wii games that uses Analog(Super Mario Galaxy 1-2, Xenoblade)
Game ID? (right click the game in the game list, properties, info tab)
MD5 Hash? (right click the game in the game list, properties, info tab, MD5 Hash: Compute)
What's the problem? Describe what went wrong.
I can't get in the lower part of the screen with a controller (EasySMX 360). I'm attaching a video below.
It looks like the AXIS Y it's a bit moved up. The controllers works fine (analog are in their correct position) on Dolphin for Windows x64 and other emulators.
I've tried to edit some options on "Dolphin.ini" but nothing has changed
Both analog acts like this.
I've tried also to edit the .kl file but without any results.
I made a video about this problem: https://youtu.be/3U5XBCdK_JM
What steps will reproduce the problem?
Is the issue present in the latest development version? For future reference, please also write down the version number of the latest development version.
Yes as of 5.0-6074
Is the issue present in the latest stable version?
If the issue isn't present in the latest stable version, which is the first broken version? (You can find the first broken version by bisecting. Windows users can use the tool https://forums.dolphin-emu.org/Thread-green-notice-development-thread-unofficial-dolphin-bisection-tool-for-finding-broken-builds and anyone who is building Dolphin on their own can use git bisect.)
If your issue is a graphical issue, please attach screenshots and record a three frame fifolog of the issue if possible. Screenshots showing what it is supposed to look like from either console or older builds of Dolphin will help too. For more information on how to use the fifoplayer, please check here: https://wiki.dolphin-emu.org/index.php?title=FifoPlayer
What are your PC specifications? (CPU, GPU, Operating System, more)
Phone: OnePlus 5 8/128GB (CPU: Snapdragon 835, GPU: Adreno 540)
OS: OxygenOS Latest Stable(Stock) Android 7.1.1 (Rooted)
Controller: EasySMX 360 connected through USB OTG
Is there anything else that can help developers narrow down the issue? (e.g. logs, screenshots,
configuration files, savefiles, savestates)
The controller get recognized as Xbox 360 Controller and the phone loads the "Vendor_045e_Product_028e.kl"