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Emulator Issues #10791

closed

libogc ucodes aren't implemented in DSPHLE

Added by ryanebola16 almost 7 years ago. Updated over 2 years ago.

Status:
Fixed
Priority:
Normal
Assignee:
-
% Done:

0%

Operating system:
N/A
Issue type:
Feature request
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:
5.0-16730, 5.0-16991

Description

Game Name?

Project M Launcher (attached)

What's the problem? Describe what went wrong.

Freezes upon playing game. Doesn't occur with DSP LLE.

What steps will reproduce the problem?

  1. Launch Project M Launcher with DSP HLE
  2. Press "Play"
  3. Observe freeze. See attached log. Probably has something to do with the "Unknown mail sent to AX::HandleMail"

Is the issue present in the latest development version? For future reference, please also write down the version number of the latest development version.

5.0-6177

What are your PC specifications? (CPU, GPU, Operating System, more)

Samsung Galaxy Note8 (SM-N950U)
Qualcomm Snapdragon 835
Octa-core (4x2.35 GHz Kryo & 4x1.9 GHz Kryo)
Adreno 540
6GB RAM (LPDDR4)
Baseband version N950USQS2BQK2
Kernel version 4.4.21
Android 7.1.1

and

Win 10 Pro x64
Intel Core i7-4702MQ CPU @2.20GHz
GeForce GT 750M
GeForce Game Ready Driver 390.65

Is there anything else that can help developers narrow down the issue? (e.g. logs, screenshots,
configuration files, savefiles, savestates)

Project M Launcher can be used to load most Gecko OS compatible Brawl mods too.

For Android Gecko OS can run Brawl mods at about 11 FPS due to needing the cached interpreter (see #10786).
Project M Launcher + LLE gets the FPS in the upper 30's!


Files

dolphin.log (72.1 KB) dolphin.log ryanebola16, 01/12/2018 05:22 PM
PML.rar (1.97 MB) PML.rar ryanebola16, 01/12/2018 05:22 PM
DSP.zip (26.9 KB) DSP.zip ryanebola16, 09/03/2020 09:51 AM

Related issues 1 (0 open1 closed)

Related to Emulator - Emulator Issues #12990: eduke32 (Wii port) uses modified libaesnd not supported by DSP-HLEFixed

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