Emulator Issues #10807
closedAndroid: Tales of Symphonia rendering problems
0%
Description
Game Name?
Tales of Symphonia
Game ID? (right click the game in the game list, properties, info tab)
GQSEAF
MD5 Hash? (right click the game in the game list, properties, info tab, MD5 Hash: Compute)
220ebd0c8108ed194bbeb2880f8fe6b5
What's the problem? Describe what went wrong.
Improper rendering occurs on the overworld map and the basement of the Martel Temple. Occurs on OGL. Vulkan and Software Renderer are currently very broken.
What steps will reproduce the problem?
Play the game and complete the Martel Temple. I haven't played the game further on Android.
Is the issue present in the latest development version? For future reference, please also write down the version number of the latest development version.
5.0-6203
What are your PC specifications? (CPU, GPU, Operating System, more)
Samsung Galaxy Note8 (SM-N950U)
Qualcomm Snapdragon 835
Octa-core (4x2.35 GHz Kryo & 4x1.9 GHz Kryo)
Adreno 540
6GB RAM (LPDDR4)
Baseband version N950USQS2BQK2
Kernel version 4.4.21
Android 7.1.1
Files
Updated by JosJuice about 6 years ago
- Status changed from New to Questionable
- Operating system Android added
- Operating system deleted (
N/A)
Updated by Helios about 6 years ago
- Status changed from Questionable to Accepted
I can actually confirm this one.
Updated by JMC4789 about 6 years ago
Even if it is confirmed does it matter if it's just a driver bug? Is there anything we can do about it?
Updated by JosJuice about 6 years ago
- Status changed from Accepted to Questionable
Updated by ryanebola16 almost 6 years ago
Updated by degasus almost 6 years ago
- Status changed from Questionable to Fixed
Sorry for ignoring your bug report. We are too used to get lots of bug reports becaues of broken GPU drivers. However, this was a real dolphin bug.
Updated by ryanebola16 almost 6 years ago
No problem, I was unsure if this was Dolphin's bug too.