Emulator Issues #10811
closedIR Emulation is acting weird on 5.0 and later, 4 and lower no problem
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Description
Game Name?
The problem is with the emulator itself
Game ID? (right click the game in the game list, properties, info tab)
MD5 Hash? (right click the game in the game list, properties, info tab, MD5 Hash: Compute)
What's the problem? Describe what went wrong.
IR Emulation is acting weird, jumping around, and when in game sometimes not respond.
Is the issue present in the latest development version? For future reference, please also write down the version number of the latest development version.
I'm using Dolphin 5.0-6203
Is the issue present in the latest stable version?
Yes, but if I used any version lower than 5.0, no problem.
What are your PC specifications? (CPU, GPU, Operating System, more)
Intel Core i3-650
AMD HD7750
Windows 10 x64 Build 16299
Is there anything else that can help developers narrow down the issue? (e.g. logs, screenshots,
configuration files, savefiles, savestates)
Screen Capture in GIF
https://imgur.com/DxQkWNC
Updated by JosJuice almost 7 years ago
To clarify, do you mean that 5.0 doesn't work but 4.0-9508 (or 4.0-9507) works?
Updated by saimadma almost 7 years ago
JosJuice wrote:
To clarify, do you mean that 5.0 doesn't work but 4.0-9508 (or 4.0-9507) works?
I tried only 4.0.1 stable version.
I'm not sure about any other developer version of 4.0
Updated by JosJuice almost 7 years ago
- Status changed from New to Questionable
Okay, thanks for the clarification.
The issue with the pointer "jumping around" is a side effect of re-implementing how getting the mouse cursor position works on Windows. Basically, the pointer position is now determined relative to the GUI element that it's above at the moment. Since the input config window has lots of GUI elements, the pointer gets very jumpy in there, but this isn't a problem when playing a game. I don't think there are any plans to change that behavior at the moment, though I do agree that it would be better if it just always was relative to the window.
I don't know what's going on with not responding sometimes in games.
Updated by saimadma almost 7 years ago
JosJuice wrote:
Okay, thanks for the clarification.
The issue with the pointer "jumping around" is a side effect of re-implementing how getting the mouse cursor position works on Windows. Basically, the pointer position is now determined relative to the GUI element that it's above at the moment. Since the input config window has lots of GUI elements, the pointer gets very jumpy in there, but this isn't a problem when playing a game. I don't think there are any plans to change that behavior at the moment, though I do agree that it would be better if it just always was relative to the window.
I don't know what's going on with not responding sometimes in games.
Thanks for the answer.
BTW, the problem that I mention about not respond in games sometimes, I think because I was using Hybrid Wiimote.
I tried just Emulated Wiimote, it works fine.
Updated by JosJuice almost 7 years ago
- Is duplicate of Emulator Issues #10446: Hybrid Wii Remotes are bad at a lot of things, need to be redone. added
Updated by JosJuice almost 7 years ago
- Status changed from Questionable to Duplicate