Project

General

Profile

Actions

Emulator Issues #10839

closed

Gecko F6 code bug

Added by Brandondorf9999 about 6 years ago. Updated about 6 years ago.

Status:
Fixed
Priority:
Normal
Assignee:
-
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Current
Regression:
Yes
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
5.0-6190
Fixed in:
5.0-6272

Description

What's the problem? Describe what went wrong.

I found a bug on version 5.0-6243 that causes Dolphin to crash if a 4 byte scanning Gecko code (aka (If) Search, Set Pointer gecko code) is used before running the game with it on. Here's the code I used for Spyro: A Hero's Tail that stopped it from running the game and crashing Dolphin instead:

$Always Glow in the Dark Spyro (NTSC-U)
F6000002 80008180
801D0028 70091000
40820008 39600000
1000000F 00000001
140000A8 60000000
140000B8 60000000
E0000000 80008080

Is the issue present in the latest development version? For future reference, please also write down the version number of the latest development version.

Yes (5.0-6243)

Actions #1

Updated by skidau about 6 years ago

  • Regression changed from No to Yes
  • Regression start set to 5.0-6190
Actions #2

Updated by JosJuice about 6 years ago

  • Milestone set to Current
Actions #3

Updated by JMC4789 about 6 years ago

  • Status changed from New to Fix pending

Fixed in PR 6349

Actions #4

Updated by JosJuice about 6 years ago

  • Status changed from Fix pending to Fixed
  • Fixed in set to 5.0-6272
Actions

Also available in: Atom PDF