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Emulator Issues #10839

closed

Gecko F6 code bug

Added by Brandondorf9999 over 6 years ago. Updated about 6 years ago.

Status:
Fixed
Priority:
Normal
Assignee:
-
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Current
Regression:
Yes
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
5.0-6190
Fixed in:
5.0-6272

Description

What's the problem? Describe what went wrong.

I found a bug on version 5.0-6243 that causes Dolphin to crash if a 4 byte scanning Gecko code (aka (If) Search, Set Pointer gecko code) is used before running the game with it on. Here's the code I used for Spyro: A Hero's Tail that stopped it from running the game and crashing Dolphin instead:

$Always Glow in the Dark Spyro (NTSC-U)
F6000002 80008180
801D0028 70091000
40820008 39600000
1000000F 00000001
140000A8 60000000
140000B8 60000000
E0000000 80008080

Is the issue present in the latest development version? For future reference, please also write down the version number of the latest development version.

Yes (5.0-6243)

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