Actions
Emulator Issues #10839
closedGecko F6 code bug
Status:
Fixed
Priority:
Normal
Assignee:
-
% Done:
0%
Operating system:
N/A
Issue type:
Bug
Milestone:
Current
Regression:
Yes
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
5.0-6190
Fixed in:
5.0-6272
Description
What's the problem? Describe what went wrong.
I found a bug on version 5.0-6243 that causes Dolphin to crash if a 4 byte scanning Gecko code (aka (If) Search, Set Pointer gecko code) is used before running the game with it on. Here's the code I used for Spyro: A Hero's Tail that stopped it from running the game and crashing Dolphin instead:
$Always Glow in the Dark Spyro (NTSC-U)
F6000002 80008180
801D0028 70091000
40820008 39600000
1000000F 00000001
140000A8 60000000
140000B8 60000000
E0000000 80008080
Is the issue present in the latest development version? For future reference, please also write down the version number of the latest development version.
Yes (5.0-6243)
Actions