Emulator Issues #10879
Sonic Riders: Zero Gravity, cutscenes not working
Sonic Riders: Zero Gravity (US release, though the region probably shouldn't have any effect on this bug)
The game features prerendered video cutscenes at several points in story mode, as well as when booting up the game. However, when emulated, the cutscenes will not render at all, only playing the sound that comes with them and leaving a black screen instead.
Simply open up the game, the SEGA logo and an intro cutscene should immediately attempt to play, only playing the corresponding audio instead.
5.0-6309 (latest development version as of writing this)
Here's a 3-second (180 frames) fifolog taken around the beginning of the introductory cutscene (screenshots would be pointless as it's just a black screen):
CPU= Intel Core i5-6500 @3.20GHZ
GPU= NVidia Geforce GTX 970
OS= Windows 7 Ultimate, 64-bits
RAM= 16GB DDR4
I have tried several graphical configurations and INI tweaks, to no avail. I have, however, noticed that going into the graphical settings while the game is open and a video cutscene is playing, and then changing the texture cache accuracy during that cutscene, causes the game's window to update to the current frame in the video cutscene, getting stuck on that frame instead. Changing that setting to "Safe" and rebooting the game does nothing to fix the issue, however.
#2 Updated by wartomato over 2 years ago
Don't have this specific game, but did it ever work? and if so, which version did it stop working?
I actually didn't try the game until just now, when i was already using version 5.0-6309...
I did, however, just download version 5.0-9 (the closest portable version to 5.0, since i didn't want to have to go through the installer again) and the videos worked perfectly fine in that build, which means this specific function must have broken at some point between 5.0 and this version.
#7 Updated by wartomato over 2 years ago
Yeah, this seems to be a dup of https://bugs.dolphin-emu.org/issues/10639
Just to clarify, this isn't the same game despite the similar name, this is the sequel to the original sonic riders
Though both games run on the same engine and it's a similar problem so yeah, i suppose it may count as a duplicate in that sense