Emulator Issues #1102
closed"Metal Gear Solid Twin Snakes" Random Freezes problem on Videos
0%
Description
What steps will reproduce the problem?
1.Load metal gear solid iso on version x86 (won't work on x64)
2.Say "YES" and "accept" to the zillon errors it will be shown
3.Eventually you will get into game and reach the area where you talk to
the Darpa Chief (Cells) and DO NOT SKIP THE VIDEOS.
What is the expected output? What do you see instead?
It's is supposed to play a serie of videos. The videos will play but it
will freeze the emulation randomly (sometimes in the first vid, sometimes
on the second, sometimes when going to the codec screen). Now this is not
the only place where it happens, but it's the first one i noticed to
happen. you can skip the videos and keep playing as usual, so i have
noticed this issue in a LOT of places.
What version of the product are you using? On what operating system?
r3661 x86
Intel(R) Core2Duo 2.53 2gb
GeForce 8400 gt 512
windows vista ultimate 64bits
Please provide any additional information below.
Updated by gabrielmorano over 15 years ago
this issue also seems to randomly happen when an enemy see you and trigger the alert,
sometimes first alert wont hang the emulation, but 2nd alert will do for sure. once
they see you just wait for the bar to decrease and PUM hang problem xD
Updated by skidau over 14 years ago
- Status changed from New to Fixed
- Category set to jit
I believe this was fixed in r4723 using JITIL.
Updated by townnet8 almost 13 years ago
Until 3.++ rev, Metal Gear Solid Twin Snakes cut scene randomly crash issue still exits.When cut scene is play, normally if VPS running at 50-60, FPS should be 25-30 , but some cut scene VPS 50-60, FPS get 50-60 too, this make the animation run fast than sound (dialog) and out of sync, then start losing sound and crash... This game kinda nearly perfect, hope somebody focus to fix this. Thanks...