Emulator Issues #11092
closedopengl efb acess broken in mario galaxy (3d3 works)
0%
Description
Game Name?
Super mario Galaxy
Game ID? (right click the game in the game list, properties, info tab)
RMGE01
MD5 Hash? (right click the game in the game list, properties, info tab, MD5 Hash: Compute)
b742ff2212c76fccb7001bb1e4a2c7cc
What's the problem? Describe what went wrong.
when using opengl, you cant enter levels or shoot starbits with super mario galaxy. EFB access disabled box is not checkmarked, so efb access is not disabled
What steps will reproduce the problem?
1.play game with efb access (aka no checkmark on efb access disabled)
2. try to shoot starbit or enter level
3. rage quit because you can't enter a level or shoot starbits
Is the issue present in the latest development version? For future reference, please also write down the version number of the latest development version.
dolphin version 7289
Is the issue present in the latest stable version?
no
If the issue isn't present in the latest stable version, which is the first broken version? (You can find the first broken version by bisecting. Windows users can use the tool https://forums.dolphin-emu.org/Thread-green-notice-development-thread-unofficial-dolphin-bisection-tool-for-finding-broken-builds and anyone who is building Dolphin on their own can use git bisect.)
internet slow, have to test later, will update
If your issue is a graphical issue, please attach screenshots and record a three frame fifolog of the issue if possible. Screenshots showing what it is supposed to look like from either console or older builds of Dolphin will help too. For more information on how to use the fifoplayer, please check here: https://wiki.dolphin-emu.org/index.php?title=FifoPlayer
[Attach any fifologs if possible, write a description of fifologs and screenshots here to assist people unfamiliar with the game.]
What are your PC specifications? (CPU, GPU, Operating System, more)
i7 7700, nvidia 1070, windows 10 os, 32 gb ram
Is there anything else that can help developers narrow down the issue? (e.g. logs, screenshots,
configuration files, savefiles, savestates)
it works with 3d3 just fine, only opengl is broken. configuration is the same across backends.