Emulator Issues #11293
closedUI flickering when the power gage is filled
0%
Description
Game Name?
2 Games in 1: The Incredibles / Finding Nemo (=> The Incredibles, Disc 1 of 2)
Game ID? (right click the game in the game list, properties, info tab)
GU2D78
MD5 Hash? (right click the game in the game list, properties, info tab, MD5 Hash: Compute)
91ebe9828eb044a2e52242acb7f8ceef
What's the problem? Describe what went wrong.
The UI appearance animation, that is playing when exiting the menu or after an event (for example, Camera transitions), is faulty when the power gage is filled (blue bars). It starts to flicker during that animation.
What steps will reproduce the problem?
Filling up some of the power gage. Then open the menu, closing it again. The animation plays at the top left corner.
Is the issue present in the latest development version? For future reference, please also write down the version number of the latest development version.
Yes. Latest: 5.0-8468
Is the issue present in the latest stable version?
Yes
If the issue isn't present in the latest stable version, which is the first broken version? (You can find the first broken version by bisecting. Windows users can use the tool https://forums.dolphin-emu.org/Thread-green-notice-development-thread-unofficial-dolphin-bisection-tool-for-finding-broken-builds and anyone who is building Dolphin on their own can use git bisect.)
If your issue is a graphical issue, please attach screenshots and record a three frame fifolog of the issue if possible. Screenshots showing what it is supposed to look like from either console or older builds of Dolphin will help too. For more information on how to use the fifoplayer, please check here: https://wiki.dolphin-emu.org/index.php?title=FifoPlayer
Should be here : [[The Incredibles]](if not please wait some days) also included files
What are your PC specifications? (CPU, GPU, Operating System, more)
Operating System: Windows 10 x64
Processor/CPU: Intel(R) Core(TM) i5-7200U CPU @ 2.50GHz
Video Card/GPU: NVIDIA GeForece 940MX and Intel(R) HD Graphics 620
Memory/RAM: 12GB
Is there anything else that can help developers narrow down the issue? (e.g. logs, screenshots,
configuration files, savefiles, savestates)
No savestates are too big to download, but you have the possibility to test this in the first seconds of the game (tutorial)
Files
Updated by JMC4789 over 6 years ago
Do you know what version of the game the correct capture was from? Just want to make sure before I go and get it.
I ask this because I have the japanese version and the flickering seems to be present regardless of emulator.
Updated by ZephyrSurfer over 2 years ago
I believe the the visual flickering occurs on console too.
The reason that the console gif provided doesn't display the issue is that's at 100% full gauge.
The gif of it happening on Dolphin is 1 bar away from full.
I think on Dolphin at 100% full gauge it also looks like console where there is no discernible flickering.
(The issue is much more visible at or below 50% where the right half of the circles horizontal blue bars are present near the beginning but the left half are not present until the end of the animation.
This is visible on both console and Dolphin as far as I can tell.)
So I think Dolphin matches Console.