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Emulator Issues #11342

closed

Just Dance 2014/2015/2016/2017/2018 hangs during save file creation

Added by mbc07 over 6 years ago. Updated about 4 years ago.

Status:
Duplicate
Priority:
Normal
Assignee:
-
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

Game Name/ID?

  • Just Dance 2014 [SJOE41]
  • Just Dance 2015 [SE3E41]
  • Just Dance 2016 [SJNE41]
  • Just Dance 2017 [SZ7E41]
  • Just Dance 2018 [SE8E41]

What's the problem? Describe what went wrong.
Upon first booting any of the mentioned games, you need to create a Dancer Card (works like a profile) so you can keep track of your game progression. After selecting your avatar, nickname and other stuff, the game will get stuck in a never ending loading screen and you can't proceed.

What steps will reproduce the problem?

  1. Boot one of the affected Just Dance games with no existing save files on your NAND
  2. The game will ask you to create a Dancer Card
  3. Enter a nickname, select an avatar and the other stuff, click on "Continue"
  4. Game will now get stuck in a never ending loading screen

Is the issue present in the latest development version? For future reference, please also write down the version number of the latest development version.
Yes. Last tested on 5.0-8563

Is the issue present in the latest stable version?
Yes (see additional info below). Last tested on 5.0

If the issue isn't present in the latest stable version, which is the first broken version?
So, that's where it gets tricky. At least until November 3rd, 2017, those games didn't experience this issue in 5.0 stable nor in 5.0-4877, which was the development build I was using at that time. On February 10th, 2018, an user on the forums complained about having this issue in both 5.0-4877 and also in 5.0-6304, and upon retesting again in a fresh Dolphin install, I also started experiencing this save hang issue in any build from Dolphin 3.5-2143 (!!!) and onwards, even in the same 5.0-4877 build I'm 100% sure it worked before.

The closest Dolphin build I could find before 3.5-2143 is Dolphin 3.5-1936, where the issue doesn't occur, and that's also the last Dolphin build made before the merge of wii-network branch (and consequently, wii-usb branch too, because it was merged into wii-network sometime before wii-network branch got merged into master). For last, I tried finding old builds of the wii-network branch (before it was merged to master) to try bisecting this gap a little more but I couldn't...

What are your PC specifications?
CPU: Intel Core i7-3630QM
GPU: NVIDIA GeForce GT 635M
RAM: 8 GB dual-channel
OS: Windows 10

Is there anything else that can help developers narrow down the issue?

  • What I've tried in recent builds: single core mode, cached interpreter instead of JIT and even MMU emulation, nothing changed, the issue still occurred exactly the same.
  • Looking at the Dolphin log since the game boot until it gets stuck at the infinite loading screen, there aren't any warning or error messages there.
  • If you create the save file in a previous known working version (e.g. Dolphin 3.5-1936) then transfer it to the current development builds, the game will work and will also save your progress just fine (that's the workaround listed on the wiki, BTW). However, if you try to edit the existing Dancer Card (e.g. change the avatar or nick), the game will get stuck in the infinite loading screen once again, and upon rebooting the game, nothing will have changed.
  • If your NAND has save files of previous Just Dance games, Just Dance 2014 and onward acknowledges that and thanks you by unlocking some exclusive avatars. This seems to indicate the game can read NAND content just fine but it has trouble creating new files?
  • The issue started occurring even in Dolphin builds known to work in the past, the games geting stuck during the save file creation envolves file access, since in the past we had similar file access issues on Zelda Wind Waker due a buggy Visual C++ runtime, I tried downgrading the redistributables to several old versions of VS2017 and VS2015 but nothing changed.
  • I can't think of anything else that might be causing this issue, the only certainty I have is that an external factor (a random Windows update? Drivers? whatever) made this issue show up in Dolphin, since even builds known to work in the past now have this problem too. At this point I just gave up and opened this issue ¯\(ツ)

Related issues 1 (0 open1 closed)

Is duplicate of Emulator - Emulator Issues #11910: Just Dance series crashes/freezes/hangs when the emulated console has internet connectivityFixed

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