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Emulator Issues #11384

open

Zelda ucode games randomly hang on startup while using the DSP LLE audio emulation engine.

Added by Zewia over 5 years ago. Updated almost 3 years ago.

Status:
Accepted
Priority:
Normal
Assignee:
-
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

Game Name?

Super Mario Sunshine

Game ID?

GMSE01

MD5 Hash?

0c6d2edae9fdf40dfc410ff1623e4119

What's the problem?

Every Zelda ucode game will randomly hang at startup on Windows when using the LLE recompiler DSP emulation option.

What steps will reproduce the problem?

Select the LLE recompiler DSP emulation engine and boot any Zelda ucode game. After a few tries the game will eventually hang on startup. (It seems to be random) This bug seemingly only occurs on Windows.

What are your PC specifications?

Windows 10
Intel i7-6700K
nVidia GTX 1070

Is there any other relevant information?

This bug occurs specifically on Windows with the DSP LLE audio emulation option and only affects Zelda ucode games.


Files

whyucrash2.exe (20 KB) whyucrash2.exe Zewia, 09/09/2018 03:18 AM

Related issues 1 (0 open1 closed)

Has duplicate Emulator - Emulator Issues #10443: Dolphin's DSP LLE recompiler sometimes hangs indefinitely when launching Pikmin 2Duplicate

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