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Emulator Issues #11409

closed

Beach Spikers JIT ARM64 Issues (JIT Integer)

Added by stizzo over 5 years ago. Updated over 5 years ago.

Status:
Fixed
Priority:
High
Assignee:
% Done:

0%

Operating system:
Android
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

Goodmorning everyone.

The game for gamecube Beach Spikers of SEGA (version USA/EU), has problems of visualization, in the correct rendering of the textures. (see attached file)

In the menus everything is fine, in the game, when the time comes, I get the problem as in the picture.

If I move to the left of the field, with the pad, strangely the textures are recreated correctly, if I move to the right of the field, the textures deform.

Even in the initial movie, after a few seconds of viewing the scene, the screen appears black.

I tried with all the possible settings and changing between OGL and Vulkan, same effects.
Even in the last build of the emulator, have the same problem.

Nokia 8, Snapdragon 835, Android 8.1

PS: in the latest Dolphin builds, I notice a lot of stuttering and performance downgrades.

I have at this time, version 5.0-8713.

I noticed the stuttering problems with the last ten builds of the emulator.

The problems occur indifferently from the used differents bancked.

Thank you.

PPSS: I believe that 2D videos are not accelerated via hardware, but via software, It's right?

Sorry for en.

I have posting this message, also on the forum section.


Files

Actions #1

Updated by JosJuice over 5 years ago

  • Operating system Android added
  • Operating system deleted (N/A)
Actions #2

Updated by JMC4789 over 5 years ago

Tested the "Debug JIT" build and found that this issue is also caused by JIT Integer. Disabled JIT Integer and you can get the game to render correctly.

Actions #3

Updated by JMC4789 over 5 years ago

  • Status changed from Accepted to Fix pending
Actions #4

Updated by JMC4789 over 5 years ago

  • Status changed from Fix pending to Fixed
Actions

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