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Emulator Issues #11424

closed

Android: Tales of Symphonia GFX FIFO: Unknown Opcode with dual core (non-fatal)

Added by ryanebola16 over 5 years ago. Updated over 5 years ago.

Status:
Invalid
Priority:
Normal
Assignee:
-
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

Game Name?

Tales of Symphonia 1

Game ID? (right click the game in the game list, properties, info tab)

GQSEAF

MD5 Hash? (right click the game in the game list, properties, info tab, MD5 Hash: Compute)

220ebd0c8108ed194bbeb2880f8fe6b5

What's the problem? Describe what went wrong.

GFX FIFO: Unknown Opcode occurs during skit before the Botta fight. Occurs on Android OGL and Vulkan only with dual core enabled. Does not occur on Windows.

What steps will reproduce the problem?

  1. Place the attached .gci into the proper location
  2. Load the save file
  3. Enter the door to the north
  4. Proceed north a little further until the skit is triggered.
  5. Observe the Unknown Opcode shortly before the Botta fight if dual core is enabled.

Is the issue present in the latest development version? For future reference, please also write down the version number of the latest development version.

5.0-8909

What are your PC specifications? (CPU, GPU, Operating System, more)

Samsung Galaxy Note8 (SM-N950U)
Qualcomm Snapdragon 835
Octa-core (4x2.35 GHz Kryo & 4x1.9 GHz Kryo)
Adreno 540
6GB RAM (LPDDR4)
Android 8.0.0
OpenGL ES 3.2 V@269.0


Files

Actions #1

Updated by JMC4789 over 5 years ago

  • Status changed from New to Invalid

Sure, a slower processor means dualcore is less stable. If it doesn't crash, you're lucky. Dualcore is likely always going to do things like this and the reason it's fast is because it can desync.

Actions #2

Updated by ryanebola16 over 5 years ago

The should this be a duplicate of #7143?

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