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Emulator Issues #11458

Shadow the Hedgehog graphical anomaly: eyelids

Added by InfiniteJosh 28 days ago. Updated 22 days ago.

Status:
Accepted
Priority:
Normal
Assignee:
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

Game Name?

Shadow the Hedgehog

Game ID? (right click the game in the game list, properties, info tab)

GUPE8P

MD5 Hash? (right click the game in the game list, properties, info tab, MD5 Hash: Compute)

fc936c9b0144c925b45b805fd39da2ac

What's the problem? Describe what went wrong.

Possibly a minor texture issue that manifests as a light-gray polygon on the corners of the character's eyelids during most in-engine cutscenes while he blinks. Appears to be a misrepresentation of a preexisting, subtler texture.

What steps will reproduce the problem?

Via Story or Library, anomaly can be seen in cinematics before stages Prison Island, Sky Troops, Lethal Highway and Cosmic Fall. Also visible in Westopolis' three endings, though not in the cutscene immediately before Glyphic Canyon.

Is the issue present in the latest development version? For future reference, please also write down the version number of the latest development version.

5.0-9132

Is the issue present in the latest stable version?

Yes, 5.0

If your issue is a graphical issue, please attach screenshots and record a three frame fifolog of the issue if possible. Screenshots showing what it is supposed to look like from either console or older builds of Dolphin will help too. For more information on how to use the fifoplayer, please check here: https://wiki.dolphin-emu.org/index.php?title=FifoPlayer

Shots from a GameCube at left, Dolphin at right

Shots from a GameCube at left, Dolphin at right

What are your PC specifications? (CPU, GPU, Operating System, more)

Intel Core i7-4770, Nvidia GeForce GTX 645, Windows 8.1, 12 GB RAM.

Shadow-Combined-Text.jpg (202 KB) Shadow-Combined-Text.jpg Shots from a GameCube at left, Dolphin at right InfiniteJosh, 11/17/2018 07:17 PM
Test2-Obj37.zip (431 KB) Test2-Obj37.zip Taken from pre-Cosmic Fall scene InfiniteJosh, 11/23/2018 03:56 PM
7074

History

#1 Updated by JMC4789 27 days ago

Looks like some kind of blending issue - does the issue happen in the software renderer (I recommend using a savestate at the exact moment and loading it in the software renderer.)

#2 Updated by Techjar 27 days ago

The fifolog would probably be useful here as well.

#3 Updated by InfiniteJosh 22 days ago

JMC4789 wrote:

...does the issue happen in the software renderer...

Yes.

Techjar wrote:

The fifolog would probably be useful here as well.

Here. The "problem" object appears to be number 37.

#4 Updated by JMC4789 22 days ago

  • Assignee set to Stenzek
  • Status changed from New to Accepted

Confirmed. Got a minute, Stenzek?

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