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Emulator Issues #11560

closed

Multiple OSReport calls from the game lag Dolphin

Added by UnclePunch about 5 years ago. Updated about 5 years ago.

Status:
Fixed
Priority:
Normal
Assignee:
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:
5.0-9583

Description

What's the problem? Describe what went wrong.

Multiple OSReport calls from the game lag Dolphin. This issue was not present before the Qt UI change.

What steps will reproduce the problem?

Use this gecko code with Melee v1.02

$OSReport Heap Space
C21A4E88 0000000E
806DA760 3D808034
618C4168 7D8903A6
4E800421 7C641B78
4800002D 7C6802A6
3DC08034 61CE56A8
7DC903A6 4E800421
48000034 4E800021
42820000 C40F4000
3D3851EC 4E800021
52656D61 696E6720
48656170 20537061
63653A20 30782558
00000000 887E0020
60000000 00000000

Is the issue present in the latest development version? For future reference, please also write down the version number of the latest development version.

5.0-9577

Is the issue present in the latest stable version?

No

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